void Update()
 {
     setHighScore();
     scoreUiText.text = "Score: " + Score;
     highScore        = highScoreXml.load();
     gameOver();
 }
 private void Start()
 {
     highScoreXml = new HighScoreXML();
     highScore    = highScoreXml.load();
 }
 private void Start()
 {
     highScoreXml   = new HighScoreXML();
     highScore.text = "Highscore: " + highScoreXml.load().ToString();
 }