示例#1
0
    private void OnTimeUp()
    {
        Time.timeScale = 0f;
        int currentScore = GameTracker.GetCurrentScore();

        HighScoreSystem.SaveHighScore(currentScore);
    }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     Debug.Log("HighScoreTester: Current Highscore = " + HighScoreSystem.LoadHighScore());
     Debug.Log("HighScoreTester: Current Score = " + currentScore);
     if (HighScoreSystem.SaveHighScore(currentScore))
     {
         Debug.Log("HighScoreTester: New Highscore");
     }
     Debug.Log("HighScoreTester: Current Highscore = " + HighScoreSystem.LoadHighScore());
 }