示例#1
0
        public void Layout(HierarchicalData root, double actualWidth, double actualHeight)
        {
            // actualWidth and actualHeight are not used. We render the circles independent of the sizes and scale them later.

            // Counters over all steps
            DebugHelper.ResetDbgCounter();

            // Cleanup previous layouting
            root.TraverseTopDown(x => x.Layout = null);
            Layout(root);

            // Center root node to screen. Move to (0,0)
            var rootLayout = GetLayout(root);

            MoveCircles(root, -(Vector)rootLayout.Center);

            ApplyPendingMovements(root);
        }