示例#1
0
    //public List<string> canBuildPlainSpecBuilding;
    void Start()
    {
        hexTileCounter = GameObject.FindObjectOfType <HexTileCounter>();

        //canBuildPlainSpecBuilding.Add("FarmLand");
        //canBuildPlainSpecBuilding.Add("Pasture");
        //Debug.Log("Cell is: "+cell.coordinates);
        //cell = this.GetComponent<HexCell>();
        SetTileToDataCollection(cell);
        cell.currentTile = this.gameObject;
    }