示例#1
0
    //rightCell最高 Low left Right呈现顺时针方向
    void GenCornerTriangle_SCCR(Vector3 low, HexCell lowCell, Vector3 left, HexCell leftCell, Vector3 right, HexCell rightCell)
    {
        BridgeType oppsite = HexMetrics.GetBridgeType(rightCell.Elevation, leftCell.Elevation);

        Vector3 disturb_low   = HexMetrics.DisturbXZ(low);
        Vector3 disturb_left  = HexMetrics.DisturbXZ(left);
        Vector3 disturb_right = HexMetrics.DisturbXZ(right);

        float   t        = (disturb_left - disturb_low).y / (disturb_right - disturb_low).y;
        Vector3 junction = Vector3.Lerp(disturb_low, disturb_right, t);

        if (oppsite == BridgeType.Slope)
        {
            AddTriangleUndisturbed(disturb_low, disturb_left, junction);

            Vector3 v1 = left;
            for (int i = 1; i <= HexMetrics.StepAmount; i++)
            {
                Vector3 v2 = HexMetrics.StepLerp(left, right, i);
                AddTriangleUndisturbed(v1.DisturbXZ(), v2.DisturbXZ(), junction);
                v1 = v2;
            }
        }
        else
        {
            AddTriangleUndisturbed(disturb_left, disturb_right, junction);

            Vector3 v1 = low;
            for (int i = 1; i <= HexMetrics.StepAmount; i++)
            {
                Vector3 v2 = HexMetrics.StepLerp(low, left, i);
                AddTriangleUndisturbed(v1.DisturbXZ(), v2.DisturbXZ(), junction);
                v1 = v2;
            }
        }
    }
示例#2
0
    void GenCornerTriangle(Vector3 low, HexCell lowCell, Vector3 left, HexCell leftCell, Vector3 right, HexCell rightCell)
    {
        BridgeType ToLeft   = HexMetrics.GetBridgeType(lowCell.Elevation, leftCell.Elevation);
        BridgeType ToRight  = HexMetrics.GetBridgeType(lowCell.Elevation, rightCell.Elevation);
        BridgeType Opposite = HexMetrics.GetBridgeType(leftCell.Elevation, rightCell.Elevation);

        //0-Flate,1-Slope,2-Cliff
        int[] type = new int[3];
        type[(int)ToLeft]++;
        type[(int)ToRight]++;
        type[(int)Opposite]++;

        if (type[1] == 2 && type[0] == 1)
        {
            GenCornerTriangle_SFS(low, lowCell, left, leftCell, right, rightCell);
        }
        else if (type[1] == 2 && type[2] == 1)
        {
            GenCornerTriangle_SSC(low, lowCell, left, leftCell, right, rightCell);
        }
        else if (type[2] == 2 && type[1] == 1)
        {
            if (leftCell.Elevation > rightCell.Elevation)
            {
                GenCornerTriangle_SCCL(low, lowCell, left, leftCell, right, rightCell);
            }
            else
            {
                GenCornerTriangle_SCCR(low, lowCell, left, leftCell, right, rightCell);
            }
        }
        else
        {
            GenCornerTriangle_Flat(low, lowCell, left, leftCell, right, rightCell);
        }
    }
示例#3
0
 public BridgeType GetBridgeType(HexCell hexcell, Direction dir)
 {
     return(HexMetrics.GetBridgeType(hexcell.Elevation, hexcell.GetNeigbors(dir).Elevation));
 }