public static int __callBase_SetCommonSuccessHeroTrainningLevel(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); ConfigDataHeroTrainningLevelInfo levelInfo; LuaObject.checkType <ConfigDataHeroTrainningLevelInfo>(l, 2, out levelInfo); List <int> battleTreasures; LuaObject.checkType <List <int> >(l, 3, out battleTreasures); List <int> heroes; LuaObject.checkType <List <int> >(l, 4, out heroes); int energyCost; LuaObject.checkType(l, 5, out energyCost); bool isBattleTeam; LuaObject.checkType(l, 6, out isBattleTeam); heroTrainningComponent.m_luaExportHelper.__callBase_SetCommonSuccessHeroTrainningLevel(levelInfo, battleTreasures, heroes, energyCost, isBattleTeam); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetSuccessHeroTrainningLevel(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); ConfigDataHeroTrainningLevelInfo levelInfo; LuaObject.checkType <ConfigDataHeroTrainningLevelInfo>(l, 2, out levelInfo); List <int> battleTreasures; LuaObject.checkType <List <int> >(l, 3, out battleTreasures); List <int> heroes; LuaObject.checkType <List <int> >(l, 4, out heroes); bool isTeamBattle; LuaObject.checkType(l, 5, out isTeamBattle); heroTrainningComponent.SetSuccessHeroTrainningLevel(levelInfo, battleTreasures, heroes, isTeamBattle); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_PostDeSerialize(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); heroTrainningComponent.m_luaExportHelper.__callBase_PostDeSerialize(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { HeroTrainningComponent o = new HeroTrainningComponent(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int DeInit(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); heroTrainningComponent.DeInit(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetDSVersion(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); ushort dsversion = heroTrainningComponent.GetDSVersion(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, dsversion); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_GetDailyChallengNums(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); int i = heroTrainningComponent.m_luaExportHelper.__callBase_GetDailyChallengNums(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, i); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_GetAllUnlockedLevels(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); List <int> o = heroTrainningComponent.m_luaExportHelper.__callBase_GetAllUnlockedLevels(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetCurrentTicketNums(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); int currentTicketNums = heroTrainningComponent.GetCurrentTicketNums(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, currentTicketNums); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int DeSerialize(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); DSHeroTrainningNtf msg; LuaObject.checkType <DSHeroTrainningNtf>(l, 2, out msg); heroTrainningComponent.DeSerialize(msg); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_Tick(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); uint deltaMillisecond; LuaObject.checkType(l, 2, out deltaMillisecond); heroTrainningComponent.m_luaExportHelper.__callBase_Tick(deltaMillisecond); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_AddChallengedNums(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); int nums; LuaObject.checkType(l, 2, out nums); heroTrainningComponent.m_luaExportHelper.__callBase_AddChallengedNums(nums); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_IsLevelUnlocked(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); int levelId; LuaObject.checkType(l, 2, out levelId); bool b = heroTrainningComponent.m_luaExportHelper.__callBase_IsLevelUnlocked(levelId); LuaObject.pushValue(l, true); LuaObject.pushValue(l, b); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int IsHeroTrainningLevelOpened(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); int levelId; LuaObject.checkType(l, 2, out levelId); bool b = heroTrainningComponent.IsHeroTrainningLevelOpened(levelId); LuaObject.pushValue(l, true); LuaObject.pushValue(l, b); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_CanAttackHeroTrainningLevel(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); int levelId; LuaObject.checkType(l, 2, out levelId); bool isTeamBattle; LuaObject.checkType(l, 3, out isTeamBattle); int i = heroTrainningComponent.m_luaExportHelper.__callBase_CanAttackHeroTrainningLevel(levelId, isTeamBattle); LuaObject.pushValue(l, true); LuaObject.pushValue(l, i); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int FinishedHeroTrainningLevel(IntPtr l) { int result; try { HeroTrainningComponent heroTrainningComponent = (HeroTrainningComponent)LuaObject.checkSelf(l); int levelId; LuaObject.checkType(l, 2, out levelId); bool isWin; LuaObject.checkType(l, 3, out isWin); List <int> battleTreasures; LuaObject.checkType <List <int> >(l, 4, out battleTreasures); int i = heroTrainningComponent.FinishedHeroTrainningLevel(levelId, isWin, battleTreasures); LuaObject.pushValue(l, true); LuaObject.pushValue(l, i); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
// Token: 0x0600728B RID: 29323 RVA: 0x001FB86C File Offset: 0x001F9A6C public LuaExportHelper(HeroTrainningComponent owner) { this.m_owner = owner; }