示例#1
0
    public static int __callBase_BindFieldImpl(IntPtr l)
    {
        int result;

        try
        {
            HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
            Type fieldType;
            LuaObject.checkType(l, 2, out fieldType);
            string path;
            LuaObject.checkType(l, 3, out path);
            AutoBindAttribute.InitState initState;
            LuaObject.checkEnum <AutoBindAttribute.InitState>(l, 4, out initState);
            string fieldName;
            LuaObject.checkType(l, 5, out fieldName);
            string ctrlName;
            LuaObject.checkType(l, 6, out ctrlName);
            bool optional;
            LuaObject.checkType(l, 7, out optional);
            UnityEngine.Object o = heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_BindFieldImpl(fieldType, path, initState, fieldName, ctrlName, optional);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#2
0
    public static int OnSoldierItemClick(IntPtr l)
    {
        int result;

        try
        {
            HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
            heroJobTransferSoldierItemUIController.m_luaExportHelper.OnSoldierItemClick();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#3
0
    public static int get_m_soldierInfo(IntPtr l)
    {
        int result;

        try
        {
            HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, heroJobTransferSoldierItemUIController.m_soldierInfo);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#4
0
    public static int __callBase_OnBindFiledsCompleted(IntPtr l)
    {
        int result;

        try
        {
            HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
            heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_OnBindFiledsCompleted();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#5
0
    public static int __callBase_ToString(IntPtr l)
    {
        int result;

        try
        {
            HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
            string s = heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_ToString();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, s);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#6
0
    public static int set_m_soldierInfo(IntPtr l)
    {
        int result;

        try
        {
            HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
            ConfigDataSoldierInfo soldierInfo;
            LuaObject.checkType <ConfigDataSoldierInfo>(l, 2, out soldierInfo);
            heroJobTransferSoldierItemUIController.m_soldierInfo = soldierInfo;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#7
0
    public static int set_m_descGo(IntPtr l)
    {
        int result;

        try
        {
            HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
            GameObject descGo;
            LuaObject.checkType <GameObject>(l, 2, out descGo);
            heroJobTransferSoldierItemUIController.m_luaExportHelper.m_descGo = descGo;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#8
0
    public static int __callBase_SetToggleValueChangedListener(IntPtr l)
    {
        int result;

        try
        {
            int total = LuaDLL.lua_gettop(l);
            if (LuaObject.matchType(l, total, 2, typeof(string[]), typeof(Action <UIControllerBase, bool>)))
            {
                HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
                string[] fieldNames;
                LuaObject.checkArray <string>(l, 2, out fieldNames);
                Action <UIControllerBase, bool> action;
                LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action);
                heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldNames, action);
                LuaObject.pushValue(l, true);
                result = 1;
            }
            else if (LuaObject.matchType(l, total, 2, typeof(string), typeof(Action <UIControllerBase, bool>)))
            {
                HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController2 = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
                string fieldName;
                LuaObject.checkType(l, 2, out fieldName);
                Action <UIControllerBase, bool> action2;
                LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action2);
                heroJobTransferSoldierItemUIController2.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldName, action2);
                LuaObject.pushValue(l, true);
                result = 1;
            }
            else
            {
                LuaObject.pushValue(l, false);
                LuaDLL.lua_pushstring(l, "No matched override function __callBase_SetToggleValueChangedListener to call");
                result = 2;
            }
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#9
0
    public static int __callBase_Initlize(IntPtr l)
    {
        int result;

        try
        {
            HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
            string ctrlName;
            LuaObject.checkType(l, 2, out ctrlName);
            bool bindNow;
            LuaObject.checkType(l, 3, out bindNow);
            heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_Initlize(ctrlName, bindNow);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#10
0
    public static int __callBase_SetButtonLongPressEndListener(IntPtr l)
    {
        int result;

        try
        {
            HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
            string fieldName;
            LuaObject.checkType(l, 2, out fieldName);
            Action <UIControllerBase> action;
            LuaObject.checkDelegate <Action <UIControllerBase> >(l, 3, out action);
            heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_SetButtonLongPressEndListener(fieldName, action);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#11
0
    public static int __callBase_OnButtonClick(IntPtr l)
    {
        int result;

        try
        {
            HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
            Button button;
            LuaObject.checkType <Button>(l, 2, out button);
            string fieldName;
            LuaObject.checkType(l, 3, out fieldName);
            heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_OnButtonClick(button, fieldName);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
示例#12
0
    public static int InitSoldierItem(IntPtr l)
    {
        int result;

        try
        {
            HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l);
            ConfigDataSoldierInfo soldierInfo;
            LuaObject.checkType <ConfigDataSoldierInfo>(l, 2, out soldierInfo);
            Hero hero;
            LuaObject.checkType <Hero>(l, 3, out hero);
            GameObject go;
            LuaObject.checkType <GameObject>(l, 4, out go);
            heroJobTransferSoldierItemUIController.InitSoldierItem(soldierInfo, hero, go);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }