public static int __callBase_BindFieldImpl(IntPtr l) { int result; try { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); Type fieldType; LuaObject.checkType(l, 2, out fieldType); string path; LuaObject.checkType(l, 3, out path); AutoBindAttribute.InitState initState; LuaObject.checkEnum <AutoBindAttribute.InitState>(l, 4, out initState); string fieldName; LuaObject.checkType(l, 5, out fieldName); string ctrlName; LuaObject.checkType(l, 6, out ctrlName); bool optional; LuaObject.checkType(l, 7, out optional); UnityEngine.Object o = heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_BindFieldImpl(fieldType, path, initState, fieldName, ctrlName, optional); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int OnSoldierItemClick(IntPtr l) { int result; try { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); heroJobTransferSoldierItemUIController.m_luaExportHelper.OnSoldierItemClick(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_m_soldierInfo(IntPtr l) { int result; try { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, heroJobTransferSoldierItemUIController.m_soldierInfo); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_OnBindFiledsCompleted(IntPtr l) { int result; try { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_OnBindFiledsCompleted(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_ToString(IntPtr l) { int result; try { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); string s = heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_ToString(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, s); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_soldierInfo(IntPtr l) { int result; try { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); ConfigDataSoldierInfo soldierInfo; LuaObject.checkType <ConfigDataSoldierInfo>(l, 2, out soldierInfo); heroJobTransferSoldierItemUIController.m_soldierInfo = soldierInfo; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_descGo(IntPtr l) { int result; try { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); GameObject descGo; LuaObject.checkType <GameObject>(l, 2, out descGo); heroJobTransferSoldierItemUIController.m_luaExportHelper.m_descGo = descGo; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetToggleValueChangedListener(IntPtr l) { int result; try { int total = LuaDLL.lua_gettop(l); if (LuaObject.matchType(l, total, 2, typeof(string[]), typeof(Action <UIControllerBase, bool>))) { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); string[] fieldNames; LuaObject.checkArray <string>(l, 2, out fieldNames); Action <UIControllerBase, bool> action; LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action); heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldNames, action); LuaObject.pushValue(l, true); result = 1; } else if (LuaObject.matchType(l, total, 2, typeof(string), typeof(Action <UIControllerBase, bool>))) { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController2 = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); string fieldName; LuaObject.checkType(l, 2, out fieldName); Action <UIControllerBase, bool> action2; LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action2); heroJobTransferSoldierItemUIController2.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldName, action2); LuaObject.pushValue(l, true); result = 1; } else { LuaObject.pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function __callBase_SetToggleValueChangedListener to call"); result = 2; } } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_Initlize(IntPtr l) { int result; try { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); string ctrlName; LuaObject.checkType(l, 2, out ctrlName); bool bindNow; LuaObject.checkType(l, 3, out bindNow); heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_Initlize(ctrlName, bindNow); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetButtonLongPressEndListener(IntPtr l) { int result; try { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); string fieldName; LuaObject.checkType(l, 2, out fieldName); Action <UIControllerBase> action; LuaObject.checkDelegate <Action <UIControllerBase> >(l, 3, out action); heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_SetButtonLongPressEndListener(fieldName, action); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_OnButtonClick(IntPtr l) { int result; try { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); Button button; LuaObject.checkType <Button>(l, 2, out button); string fieldName; LuaObject.checkType(l, 3, out fieldName); heroJobTransferSoldierItemUIController.m_luaExportHelper.__callBase_OnButtonClick(button, fieldName); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int InitSoldierItem(IntPtr l) { int result; try { HeroJobTransferSoldierItemUIController heroJobTransferSoldierItemUIController = (HeroJobTransferSoldierItemUIController)LuaObject.checkSelf(l); ConfigDataSoldierInfo soldierInfo; LuaObject.checkType <ConfigDataSoldierInfo>(l, 2, out soldierInfo); Hero hero; LuaObject.checkType <Hero>(l, 3, out hero); GameObject go; LuaObject.checkType <GameObject>(l, 4, out go); heroJobTransferSoldierItemUIController.InitSoldierItem(soldierInfo, hero, go); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }