public void closeAllPopups()
    {
        blueOverlay.SetActive(false);
        redOverlay.SetActive(false);
        bluePopup.SetActive(false);
        redPopup.SetActive(false);

        attack = Helper.Attacks.None;
    }
 public void startGame()
 {
     attack = Helper.Attacks.Rain;
     if (blueOverlay.activeSelf)
     {
         bluePopupVisibility(true);
     }
     else
     {
         redPopupVisibility(true);
     }
 }