public void closeAllPopups() { blueOverlay.SetActive(false); redOverlay.SetActive(false); bluePopup.SetActive(false); redPopup.SetActive(false); attack = Helper.Attacks.None; }
public void startGame() { attack = Helper.Attacks.Rain; if (blueOverlay.activeSelf) { bluePopupVisibility(true); } else { redPopupVisibility(true); } }