// Start is called before the first frame update void Start() { heldFuel = GameObject.FindGameObjectWithTag("Player").GetComponent <HeldFuel>(); fuelLoader = GameObject.FindGameObjectWithTag("loader").GetComponent <DepositFuel>(); }
// Get the code from HeldFuel void Start() { heldFuel = GameObject.FindGameObjectWithTag("Player").GetComponent <HeldFuel>(); }