void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Mulligan_Coach = ((HearthstoneMulligan.USER_GUI.CoachMode.CoachWindow)(target)); return; case 2: this.infoLabel1 = ((De.TorstenMandelkow.MetroChart.ClusteredColumnChart)(target)); return; case 3: this.infoLabel = ((System.Windows.Controls.Label)(target)); return; case 4: this.minProb_info = ((System.Windows.Controls.Label)(target)); return; case 5: this.minProb_procBar = ((System.Windows.Controls.ProgressBar)(target)); return; case 6: this.minProb_lbl = ((System.Windows.Controls.Label)(target)); return; case 7: this.realProb_info = ((System.Windows.Controls.Label)(target)); return; case 8: this.realProb_procBar = ((System.Windows.Controls.ProgressBar)(target)); return; case 9: this.realProb_lbl = ((System.Windows.Controls.Label)(target)); return; case 10: this.replaceCount_info = ((System.Windows.Controls.Label)(target)); return; case 11: this.textBox1 = ((System.Windows.Controls.TextBox)(target)); return; case 12: this.cardsInfo = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }