示例#1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        Bird bird = other.gameObject.GetComponent <Bird>();

        if (bird != null)
        {
            bird.Score(lane);
            Instantiate(collectionParticle, transform.position, Quaternion.identity);
            heartSpawner.Return(this);
        }
    }
示例#2
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        Heart heart = other.gameObject.GetComponent <Heart>();

        if (heart != null)
        {
            heartSpawner.Return(heart);
        }

        Beer beer = other.gameObject.GetComponent <Beer>();

        if (beer != null)
        {
            beerSpawner.Return(beer);
        }
    }