示例#1
0
        /// <summary>
        /// Overloaded ToString function for formatting the output on the console.
        /// </summary>
        /// <param name="healthStateCount"> Object of type HealthStateCount </param>
        /// <returns>
        /// Returns formatted string.
        /// </returns>
        public static string ToString(HealthStateCount healthStateCount)
        {
            var strBuilder = new StringBuilder();

            strBuilder.Append(string.Format(CultureInfo.CurrentCulture, "{0, -21} : {1}", "OkCount", healthStateCount.OkCount));
            strBuilder.Append(Environment.NewLine);
            strBuilder.Append(string.Format(CultureInfo.CurrentCulture, "{0, -21} : {1}", "WarningCount", healthStateCount.WarningCount));
            strBuilder.Append(Environment.NewLine);
            strBuilder.Append(string.Format(CultureInfo.CurrentCulture, "{0, -21} : {1}", "ErrorCount", healthStateCount.ErrorCount));
            strBuilder.Append(Environment.NewLine);

            return(strBuilder.ToString());
        }
        /// <summary>
        /// Serializes the object to JSON.
        /// </summary>
        /// <param name="writer">The <see cref="T: Newtonsoft.Json.JsonWriter" /> to write to.</param>
        /// <param name="obj">The object to serialize to JSON.</param>
        internal static void Serialize(JsonWriter writer, HealthStateCount obj)
        {
            // Required properties are always serialized, optional properties are serialized when not null.
            writer.WriteStartObject();
            if (obj.OkCount != null)
            {
                writer.WriteProperty(obj.OkCount, "OkCount", JsonWriterExtensions.WriteLongValue);
            }

            if (obj.WarningCount != null)
            {
                writer.WriteProperty(obj.WarningCount, "WarningCount", JsonWriterExtensions.WriteLongValue);
            }

            if (obj.ErrorCount != null)
            {
                writer.WriteProperty(obj.ErrorCount, "ErrorCount", JsonWriterExtensions.WriteLongValue);
            }

            writer.WriteEndObject();
        }