protected override bool CheckPickUpConditions(HealthManagerBase healthManager) { if (healthManager.IsDead) { return(false); } if (healthManager.PercentValue >= 1f) { return(false); } return(base.CheckPickUpConditions(healthManager)); }
protected virtual bool TryPickUp(GameObject target) { HealthManagerBase hm = target.GetComponent <HealthManagerBase>(); if (hm != null) { if (CheckPickUpConditions(hm)) { PickUp(hm); return(true); } } return(false); }
protected override void DoOnPickedUp(HealthManagerBase healthManager) { var go = GameObject.Instantiate(ShieldPrefab, healthManager.transform); go.transform.localPosition = Vector3.zero; go.transform.localRotation = Quaternion.identity; }
protected virtual bool CheckPickUpConditions(HealthManagerBase healthManager) { return(!IsPickedUp); }
public void PickUp(HealthManagerBase healthManager) { DoOnPickedUp(healthManager); OnPickedUp(healthManager); IsPickedUp = true; }
protected abstract void DoOnPickedUp(HealthManagerBase healthManager);
protected override void DoOnPickedUp(HealthManagerBase healthManager) { healthManager.AddHealth(HealthValue); }