public void HeadingLevel9() { Assert.AreEqual("HeadingLevel9 (80059)", HeadingLevelType.GetInstance().GetNameById(HeadingLevelType.HeadingLevel9)); }
public override string ToString() { string txt = null; if (this.Value != null) { switch (this.Id) { case PropertyType.UIA_RuntimeIdPropertyId: txt = this.ConvertIntArrayToString(); break; case PropertyType.UIA_ControlTypePropertyId: txt = this.Value != null?ControlType.GetInstance().GetNameById(this.Value) : ""; break; case PropertyType.UIA_BoundingRectanglePropertyId: // if bounding rectangle is [0,0,0,0], treat it as non-exist. same behavior as Inspect txt = GetBoundingRectangleText(); break; case PropertyType.UIA_OrientationPropertyId: switch ((int)this.Value) { case 0: //OrientationType_None txt = "None(0)"; break; case 1: //OrientationType_Horizontal txt = "Horizontal(1)"; break; case 2: // OrientationType_Vertical txt = "Vertical(2)"; break; } break; case PropertyType.UIA_PositionInSetPropertyId: case PropertyType.UIA_LevelPropertyId: case PropertyType.UIA_SizeOfSetPropertyId: /// these properties are 1 based. /// if value is smaller than 1, it should be ignored. if (this.Value != null && this.Value > 0) { txt = this.Value?.ToString(); } break; case PropertyType.UIA_HeadingLevelPropertyId: txt = HeadingLevelType.GetInstance().GetNameById(this.Value); break; case PropertyType.UIA_LandmarkTypePropertyId: txt = this.Value != 0 ? LandmarkType.GetInstance().GetNameById(this.Value) : null; // 0 is default value. break; default: if (this.Value is Int32[]) { txt = ((Int32[])this.Value).ConvertInt32ArrayToString(); } else if (this.Value is Double[]) { txt = ((Double[])this.Value).ConvertDoubleArrayToString(); } else { txt = this.Value?.ToString(); } break; } } return(txt); }
public void HeadingLevelNone() { Assert.AreEqual("HeadingLevel_None (80050)", HeadingLevelType.GetInstance().GetNameById(HeadingLevelType.HeadingLevelNone)); }