示例#1
0
    private void onTemporaryHeadStatusUpdated(PresenceData presenceData)
    {
        HeadStatusView component = base.gameObject.GetComponent <HeadStatusView>();

        if (component != null)
        {
            component.LoadParticlePrefab(presenceData.TemporaryHeadStatusType);
        }
    }
    public static void TestParticlesTrophyD()
    {
        GameObject gameObject = GameObject.Find("Penguin");

        if (gameObject != null)
        {
            HeadStatusView component = gameObject.GetComponent <HeadStatusView>();
            component.LoadParticlePrefab(TemporaryHeadStatusType.TrophyD);
            Service.Get <INetworkServicesManager>().PlayerStateService.SetTemporaryHeadStatus(4);
        }
    }