public static GameOptionsData Deserialize(HazelBinaryReader reader) { var result = new GameOptionsData(); result.Version = reader.ReadByte(); result.MaxPlayers = reader.ReadByte(); result.Keywords = (GameKeywords)reader.ReadUInt32(); result.MapId = (Map)reader.ReadByte(); result.PlayerSpeedMod = reader.ReadSingle(); result.CrewLightMod = reader.ReadSingle(); result.ImpostorLightMod = reader.ReadSingle(); result.KillCooldown = reader.ReadSingle(); result.NumCommonTasks = reader.ReadByte(); result.NumLongTasks = reader.ReadByte(); result.NumShortTasks = reader.ReadByte(); result.NumEmergencyMeetings = reader.ReadInt32(); result.NumImpostors = reader.ReadByte(); result.KillDistance = reader.ReadByte(); result.DiscussionTime = reader.ReadInt32(); result.VotingTime = reader.ReadInt32(); result.IsDefaults = reader.ReadBoolean(); if (result.Version > 1) { result.EmergencyCooldown = reader.ReadByte(); } if (result.Version > 2) { result.ConfirmImpostor = reader.ReadBoolean(); result.VisualTasks = reader.ReadBoolean(); } return(result); }
public static JoinGameResponse Deserialize(HazelBinaryReader reader) { var msg = new JoinGameResponse(); msg.gameCode = reader.ReadInt32(); msg.playerId = reader.ReadInt32(); msg.hostId = reader.ReadInt32(); return(msg); }
public int suspectIdx; //not certain about these name public static RpcAddVote Deserialize(HazelBinaryReader reader) { var msg = new RpcAddVote(); msg.playerId = reader.ReadInt32(); msg.suspectIdx = reader.ReadInt32(); return(msg); }
public static JoinedGame Deserialize(HazelBinaryReader reader) { var msg = new JoinedGame(); msg.gameCode = reader.ReadInt32(); msg.playerId = reader.ReadInt32(); msg.hostId = reader.ReadInt32(); msg.otherPlayerIds = reader.ReadList(read => read.ReadPackedInt32()); return(msg); }
public static RemovePlayerResponse Deserialize(HazelBinaryReader reader) { var msg = new RemovePlayerResponse(); msg.gameCode = reader.ReadInt32(); msg.playerId = reader.ReadPackedInt32(); msg.hostId = reader.ReadInt32(); msg.reason = (DisconnectReason)reader.ReadByte(); msg.unknown = reader.ReadByte(); //msg.unknown2 = reader.ReadByte(); return(msg); }
public static GameListItem Deserialize(HazelBinaryReader reader) { var msg = new GameListItem(); msg.adress = reader.ReadInt32(); msg.port = reader.ReadUInt16(); msg.code = reader.ReadInt32(); msg.name = reader.ReadString(); msg.players = reader.ReadByte(); msg.age = reader.ReadPackedInt32(); msg.mapid = reader.ReadByte(); msg.imposters = reader.ReadByte(); msg.maxplayers = reader.ReadByte(); return(msg); }
public static HostGameResponse Deserialize(HazelBinaryReader reader) { var msg = new HostGameResponse(); msg.gameCode = reader.ReadInt32(); return(msg); }
public static StartGame Deserialize(HazelBinaryReader reader) { var msg = new StartGame(); msg.unknownid = reader.ReadInt32(); return(msg); }
public static JoinGameRequest Deserialize(HazelBinaryReader reader) { var msg = new JoinGameRequest(); msg.gameCode = reader.ReadInt32(); msg.unknown = reader.ReadByte(); return(msg); }
public static WaitForHost Deserialize(HazelBinaryReader reader) { var msg = new WaitForHost(); msg.gameCode = reader.ReadInt32(); msg.playerId = reader.ReadPackedInt32(); return(msg); }
public static KickPlayerResponse Deserialize(HazelBinaryReader reader) { var msg = new KickPlayerResponse(); msg.gameCode = reader.ReadInt32(); msg.playerId = reader.ReadPackedInt32(); msg.isBan = reader.ReadBoolean(); return(msg); }
public static AlterGameResponse Deserialize(HazelBinaryReader reader) { var msg = new AlterGameResponse(); msg.gameCode = reader.ReadInt32(); msg.gameTag = (AlterGameTags)reader.ReadByte(); msg.value = reader.ReadBoolean(); return(msg); }
public static EndGame Deserialize(HazelBinaryReader reader) { var msg = new EndGame(); var b1 = reader.ReadByte(); var b2 = reader.ReadByte(); msg.gameId = reader.ReadInt32(); return(msg); }
public static HelloHandshake Deserialize(HazelBinaryReader reader) { var msg = new HelloHandshake(); msg.Nonce = reader.ReadUInt16(); msg.Version = reader.ReadByte(); msg.ClientVersion = reader.ReadInt32(); msg.Name = reader.ReadString(); return(msg); }
public static List <GameData> Deserialize(HazelBinaryReader reader) { var gameId = reader.ReadInt32(); var gamedatas = new List <GameData>(); while (reader.HasBytesLeft()) { var msg = new GameData(); msg.gameId = gameId; var size = reader.ReadInt16(); msg.type = reader.ReadByte(); msg.body = reader.ReadBytes(size); gamedatas.Add(msg); } return(gamedatas); }