示例#1
0
 /// <summary>
 /// Put the background worker to work
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 void bgWorker_DoWork(object sender, DoWorkEventArgs e)
 {
     try
     {
         // We're off and running:
         resultStatus = ResultStatus.Running;
         // What we do depends on what mode we're in.  In single-file mode, start hashing
         // the specified file:
         if (singleMode)
         {
             e.Result = HashEngine.HashFile(hashAlgorithm, files[0], bgWorker, e, outputType);
         }
         // Otherwise, start comparing the hashes of the files in the list:
         else
         {
             e.Result = HashEngine.CompareHashes(hashAlgorithm, files, bgWorker, e);
         }
     }
     catch (Exception ex)
     {
         MessageBox.Show(ex.ToString(), "Error", MessageBoxButtons.OK,
                         MessageBoxIcon.Error);
         resultStatus = ResultStatus.Error;
         e.Cancel     = true;
         // Close is commented out here, because if this occurs, we'll be closing the dialog
         // from the background worker thread, not the GUI thread, and that throws an
         // exception.
         //Close();
     }
 }
示例#2
0
 /// <summary>
 /// Perform the actual hash operation
 /// </summary>
 /// <param name="args">A <see cref="CmdLineAppArgs"/> object containing the parsed
 /// input parameters from the command line</param>
 /// <param name="overrideHash">If true, override the hash algorithm specified in
 /// args.Hash with the hash specified by hashToOverrideWith</param>
 /// <param name="hashToOverrideWith">If overrideHash is true, override the hash
 /// algorithm specified in args.Hash with this hash algorithm</param>
 /// <returns></returns>
 public static bool PerformHashes(CmdLineAppArgs args, bool overrideHash,
                                  Hashes hashToOverrideWith)
 {
     // If the arguments are null, return false to notify the caller that there's
     // nothing to do:
     if (args == null)
     {
         return(false);
     }
     // If we're being told to override the hash, check to make sure that the hash
     // specified in the arguments matches the hash we're supposed to override it
     // with.  If they don't match, print a warning to the user and override the
     // hash.  Otherwise, we'll let this quietly slip by.
     if (overrideHash && args.Hash != hashToOverrideWith)
     {
         Console.Error.WriteLine("WARNING: Can't override hash algorithm, " +
                                 GetHashSwitchString(args.Hash) + " switch ignored.");
         args.Hash = hashToOverrideWith;
     }
     // If the file list is empty and the input file parameter was not set, then
     // there's really not much for us to do.  Complain and exit out with a false
     // result.
     if ((args.Files == null || args.Files.Length == 0) &&
         String.IsNullOrEmpty(args.InputFile))
     {
         Console.Error.WriteLine("ERROR: No file list or input file specified. Nothing to do!");
         return(false);
     }
     // If the input file was specified but we also got a list of files on the
     // command line, we'll claim the input file overrides the list of files from
     // the arguments and null those out:
     if (!String.IsNullOrEmpty(args.InputFile) && args.Files != null &&
         args.Files.Length > 0)
     {
         Console.Error.WriteLine("WARNING: Input file specified. File list on command line will be ignored.");
         args.Files = null;
     }
     // Now that it looks like we're going to do something, put on our asbestos
     // underpants:
     try
     {
         // If an input file was specified, try to read in its contents:
         if (!String.IsNullOrEmpty(args.InputFile))
         {
             // Declare a list of strings to hold the intermediate values read
             // from the file:
             List <string> fileList = new List <string>();
             // Now try to open up the file for reading:
             StreamReader reader = new StreamReader(args.InputFile);
             // Loop through the lines in the file and examine each one:
             string line = null;
             while ((line = reader.ReadLine()) != null)
             {
                 // For the sake of data integrity, we'll ignore any empty lines
                 // or lines that consist entirely of white space.  As a convenience
                 // to the user, we'll also allow they to put in comments by starting
                 // a line with a hash/pound sign, which we'll also ignore.
                 if (line.Length == 0 || Regex.IsMatch(line, @"^\s*$") ||
                     Regex.IsMatch(line, @"^#"))
                 {
                     continue;
                 }
                 // If we pass that test, add the contents of the line to the list.
                 // Note that we'll strip any leading or trailing white space while
                 // we're at it.
                 fileList.Add(line.Trim());
             }
             // Close the reader:
             reader.Close();
             // If we got anything from the file, convert the list into a string
             // array and put that into the arguments:
             if (fileList.Count > 0)
             {
                 args.Files = fileList.ToArray();
             }
         }
         // We need to test again whether or not we have anything to do, because
         // reading the input file may have populated the file list where it was
         // empty before.  If no files are listed, bail:
         if (args.Files == null || args.Files.Length == 0)
         {
             Console.Error.WriteLine("ERROR: No file list specified or input file contained nothing useful. Nothing to do!");
             return(false);
         }
         // Now declare our output stream writer.  If an output file was specified,
         // try to open that file, using the append flag as well.  If no output file
         // was specified, the writer object will remain null, which will be our flag
         // below on where to send our output.
         StreamWriter writer = null;
         if (!String.IsNullOrEmpty(args.OutputFile))
         {
             writer = new StreamWriter(args.OutputFile, args.AppendOutput);
         }
         // Now to get to work.  First, we need to know what mode we're working in.
         // We'll handle compare mode first:
         if (args.CompareMode)
         {
             // Compare mode only makes sense if we've got more than one file to
             // compare.  If not, we need to complain:
             if (args.Files.Length == 1)
             {
                 Console.Error.WriteLine("ERROR: Cannot compare files unless two or more files are specified.");
                 return(false);
             }
             // Print out the initial status message like above:
             ConsoleStatusUpdater status = null;
             if (writer == null)
             {
                 status = new ConsoleStatusUpdater();
                 Console.WriteLine();
                 Console.Write("Comparing " + GetHashString(args.Hash) + " of " +
                               args.Files.Length + " files...   0%");
             }
             // Compute the hashes and compare the result.  Note that the
             // displayed status might be less than 100% if the comparisons
             // fail.
             bool isMatch = HashEngine.CompareHashes(args.Hash, args.Files, status);
             // Print the result to the appropriate place:
             string result = null;
             if (isMatch)
             {
                 result = "Congratulations!  All " + args.Files.Length + " files match!";
             }
             else
             {
                 result = "WARNING! One or more of these " + args.Files.Length + " files do not match!";
             }
             if (writer == null)
             {
                 Console.WriteLine();
                 Console.WriteLine(result);
             }
             else
             {
                 writer.WriteLine(result);
             }
         }
         // If we're not in compare mode, we must be hashing each file individually:
         else
         {
             // Loop through the file list:
             foreach (string file in args.Files)
             {
                 // We've already warned the user if they tried to use a redirection
                 // command, so ignore those here:
                 if (IsRedirectionCommand(file))
                 {
                     continue;
                 }
                 // Try to hash the file.  Note that our actual result here is to
                 // concatenate the result with the file name, giving us a similar
                 // output to md5sum, shasum, and their friends.
                 string result = HashEngine.HashFile(args.Hash, file, args.OutputType,
                                                     null) + "  " + file;
                 // Write the result to the appropriate output:
                 if (writer != null)
                 {
                     writer.WriteLine(result);
                 }
                 else
                 {
                     Console.WriteLine(result);
                 }
             }
         }
         // Once we're finished, close the file if necessary:
         if (writer != null)
         {
             writer.Close();
         }
         return(true);
     }
     // This needs to be prettied up, but for now just output the message from any
     // exception caught and return false to the caller to indicate an error:
     catch (Exception e)
     {
         Console.Error.WriteLine("ERROR: " + e.Message);
         return(false);
     }
 }