private void OnCoordinateSystemChanged(HandlesManager.CoordinateSystems coordinateSystem) { _global.isOn = coordinateSystem == HandlesManager.CoordinateSystems.Global; _local.isOn = coordinateSystem == HandlesManager.CoordinateSystems.Local; }
private void OnCoordinateSystemChanged(HandlesManager.CoordinateSystems coordinateSystem) { _activeCoordinateSystem = coordinateSystem; Refresh(); }