private static void CountHandValues(uint handVal) { HandValue.Kind handType = HandValue.GetKind(handVal); _uniqHandValues[(int)handType].Add(handVal); // Count total as well _uniqHandValues[(int)HandValue.Kind._Count].Add(handVal); }
public void Count(UInt32 handVal) { HandValue.Kind handType = HandValue.GetKind(handVal); _handTypesCount[(int)handType]++; _handTypesCount[(int)HandValue.Kind._Count]++; // Total. }