private void Start() { hsm = GetComponentInParent <HandStateManager>(); if (fistCollider == null) { fistCollider = GetComponent <SphereCollider>(); } if (fingerCollider == null) { fingerCollider = GetComponent <CapsuleCollider>(); } fistCollider.enabled = false; fingerCollider.enabled = false; }
private void Awake() { Instance = this; }