public void LoadChoosedGesture() { if (listGesture._allFileName[0] != "No items!") { handMoverLeft.StopPlay(); handMoverRight.StopPlay(); savedData = loadData.getTransformByIndex(dropdown.value, handMoverLeft.getChirality()); handMoverLeft.SetNewTransforms(savedData._handPosition, savedData._handRotation); savedData = loadData.getTransformByIndex(dropdown.value, handMoverRight.getChirality()); handMoverRight.SetNewTransforms(savedData._handPosition, savedData._handRotation); handMoverLeft.StartPlay(); handMoverRight.StartPlay(); PlayerPrefs.SetInt("ChoosedGesture", dropdown.value); PlayerPrefs.Save(); SceneManager.LoadScene("ComplitingMovement"); } }
public void SetStop() { handMover.StopPlay(); }