public void TestHammerGimmick() { var setting = new Settings { PrimaryWeapon = WeaponType.Hammer, SecondaryWeapon = WeaponType.Fist, FightLength = 3, TargetType = TargetType.Champion, Apl = "" }; var player = new Player(setting); var hSpell = new HammerSpell(); var hSpellRage = new HammerSpellRage(); player.Spells.Add(hSpell); player.Spells.Add(hSpellRage); var engine = new Engine(setting); var fight = engine.StartFight(player); var endTime = fight.RoundResults.Last().TimeSec; var rounds = fight.RoundResults.Count; var spell = fight.RoundResults .SelectMany(r => r.Attacks.Where(a => a.Spell is HammerSpell)).Count(); var spellRage = fight.RoundResults .SelectMany(r => r.Attacks.Where(a => a.Spell is HammerSpellRage)).Count(); Assert.AreEqual(rounds, 4); Assert.AreEqual(endTime, 3.0m); Assert.IsTrue(spell == 2); Assert.IsTrue(spellRage == 2); }
public void TestHammerEnrage2() { var setting = new Settings { PrimaryWeapon = WeaponType.Hammer, SecondaryWeapon = WeaponType.Fist, FightLength = 1, TargetType = TargetType.Champion, Apl = "" }; var player = new Player(setting); var hSpell = new HammerSpell(); player.Spells.Add(hSpell); var engine = new Engine(setting); var fight = engine.StartFight(player); var attacks = fight.RoundResults.Any(); Assert.IsTrue(attacks); Assert.IsTrue(player.Buff.Enraged); }