/// <summary> /// 发送验证码请求登陆 /// nState = 1登陆 2绑定 3解绑 /// </summary> public void SendCodeApplyLogin(uint ncode, byte nState) { if (!NetWorkClient.GetInstance().IsSocketConnected) { HallMain.ConnectLoginServer(); } UMessage LoginMsg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_CHECKINDENTIFYING); CheckCodeLogin_Msg msg_Check = new CheckCodeLogin_Msg(); if (Application.platform == RuntimePlatform.IPhonePlayer) { msg_Check.nPlatform = 1; } else if (Application.platform == RuntimePlatform.Android) { msg_Check.nPlatform = 2; } else { msg_Check.nPlatform = 0; } msg_Check.nBindOrLogin = nState; msg_Check.nCode = ncode; msg_Check.smachinecode = SystemInfo.deviceUniqueIdentifier; msg_Check.SetSendData(LoginMsg); NetWorkClient.GetInstance().SendMsg(LoginMsg); }
private void LoginNetReconnectCallBack(object param) { if (HallMain.ConnectLoginServer()) { LoginNetReconnectTimer.SetDeleteFlag(true); } }
void LocalFire(GameObject target) { if (BelongRole == null || BelongRole.m_nTotalCoin < m_nBulletCost) { LocalFireFail(); return; } UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CCMsg_FISHING_CM_APPLYFIRE); msg.Add(GameMain.hall_.GetPlayerId()); msg.Add(transform.eulerAngles.z); msg.Add((byte)m_Data.m_szBulletPoint.Length); msg.Add(++m_nBulletId); HallMain.SendMsgToRoomSer(msg); OnFire(target, m_nBulletId); if (m_FireSound != null) { m_FireSound.volume = AudioManager.Instance.SoundVolume; m_FireSound.loop = false; m_FireSound.Play(); } BelongRole.UpdateInfoUI(BelongRole.m_nTotalCoin - m_nBulletCost); }
/// <summary> /// 获取验证码 /// </summary> void OnBtn_GetCode(EventTriggerType eventtype, object button, PointerEventData eventData) { if (eventtype == EventTriggerType.PointerClick) { CustomAudio.GetInstance().PlayCustomAudio(1002); if (CanvasObj == null) { CanvasObj = GameObject.Find("Canvas/Root"); } InputField PhonePanel = CanvasObj.transform.Find("Login").Find("Panel_PhoneLogin") .Find("InputField_PhoneNum").gameObject.GetComponent <InputField>(); long phonenum = 0; if (!long.TryParse(PhonePanel.text, out phonenum)) { CCustomDialog.OpenCustomConfirmUI(1003); return; } if (!GameCommon.CheckPhoneIsAble(PhonePanel.text)) { CCustomDialog.OpenCustomConfirmUI(1003); return; } if (phonenum > 0) { if (!NetWorkClient.GetInstance().IsSocketConnected) { HallMain.ConnectLoginServer(); } SendApplyGetCode(phonenum, 1); //if(MobileCodeTimer == null) MobileCodeTimer = new CTimerPersecondCall(60f, UpdataGetCodeBtnText); xTimeManger.Instance.RegisterTimer(MobileCodeTimer); GameObject PhoneLogin = CanvasObj.transform.Find("Login").Find("Panel_PhoneLogin").gameObject; if (null != PhoneLogin) { Button btn = PhoneLogin.transform.Find("Button_GetCode").gameObject.GetComponent <Button>(); Image btnimg = PhoneLogin.transform.Find("Button_GetCode").gameObject.GetComponent <Image>(); btn.interactable = false; btnimg.raycastTarget = false; Text strCode = PhoneLogin.transform.Find("Button_GetCode").Find("Text_GetCode").gameObject.GetComponent <Text>(); strCode.text = "60S可重新获取"; } } } }
void OnClickQuickMatch() { CustomAudio.GetInstance().PlayCustomAudio(1002); CCustomDialog.OpenCustomWaitUI("正在进入..."); UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_CM_APPLYQUITSTARTGAME); msg.Add((byte)GameMain.hall_.GameBaseObj.GetGameType()); msg.Add(GameMain.hall_.CurRoomIndex); msg.Add(GameMain.hall_.GetPlayerId()); HallMain.SendMsgToRoomSer(msg); }
void OnClickDeskReady() { CustomAudio.GetInstance().PlayCustomAudio(1002); TableTfm.Find("bottom/Button_Ready").GetComponent <Button>().interactable = false; UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_CM_APPLYREADY); msg.Add((byte)GameMain.hall_.GameBaseObj.GetGameType()); msg.Add(GameMain.hall_.GetPlayerId()); HallMain.SendMsgToRoomSer(msg); }
// Use this for initialization void Start() { //Debug.Log("start"); InitManager(); LoadLua(); testmobilehotfix(); hall_ = new HallMain(); hall_.Start(); }
void OnHit(GameObject obj, Vector3 hitpoint, Canvas cv) { Fishing_Fish fish = obj.GetComponent <Fishing_Fish>(); if (fish == null) { return; } Destroy(gameObject); GameObject prefab = (GameObject)OwnerCannon.BelongRole.GameBase.FishingAssetBundle.LoadAsset(m_szNet); Vector3 pos = GameFunction.WorldToLocalPointInRectangle(hitpoint, Camera.main, cv, cv.worldCamera); Transform root = cv.transform.Find("Root"); GameObject explosion = (GameObject)Instantiate(prefab, pos, Quaternion.identity); explosion.transform.SetParent(root, false); OwnerCannon.BelongRole.GameBase.m_AddItems.Add(explosion); prefab = (GameObject)OwnerCannon.BelongRole.GameBase.FishingAssetBundle.LoadAsset("FishHit"); GameObject bubble = (GameObject)Instantiate(prefab, pos, Quaternion.identity); bubble.transform.SetParent(root, false); OwnerCannon.BelongRole.GameBase.m_AddItems.Add(bubble); GameMain.WaitForCall(1f, () => { OwnerCannon.BelongRole.GameBase.m_AddItems.Remove(explosion); Destroy(explosion); OwnerCannon.BelongRole.GameBase.m_AddItems.Remove(bubble); Destroy(bubble); }); bool bLocal = m_Id != 0; fish.OnHit(bLocal); if (bLocal)//local player send { UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CCMsg_FISHING_CM_FIRERESULT); msg.Add(GameMain.hall_.GetPlayerId()); msg.Add(fish.m_nOnlyId); msg.Add(m_Id); HallMain.SendMsgToRoomSer(msg); } }
void OnClickSit(ushort desk, sbyte sit) { CustomAudio.GetInstance().PlayCustomAudio(1002); DebugLog.Log("Click desk:" + desk + " sit:" + sit); CCustomDialog.OpenCustomWaitUI("正在进入..."); UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_CM_APPLYENTERROOMANDSIT); msg.Add((byte)GameMain.hall_.GameBaseObj.GetGameType()); msg.Add(GameMain.hall_.GetPlayerId()); msg.Add(desk); msg.Add(sit); HallMain.SendMsgToRoomSer(msg); }
/// <summary> /// 请求发送验证码 /// </summary> public void SendApplyGetCode(long nPhoneNum, byte nState) { if (!NetWorkClient.GetInstance().IsSocketConnected) { HallMain.ConnectLoginServer(); } UMessage LoginMsg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_MOBILELOGIN); MobileLogin_Msg msg_login = new MobileLogin_Msg(); msg_login.nState = nState; msg_login.nMobileNum = nPhoneNum; msg_login.SetSendData(LoginMsg); NetWorkClient.GetInstance().SendMsg(LoginMsg); }
public void SetUIAsLast() { if (m_nBystanderRoom > 0) { UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_APPLYTOBEONLOOKER); msg.Add(GameMain.hall_.GetPlayerId()); msg.Add((uint)(GameKind_Enum.GameKind_CzMahjong)); msg.Add(m_nBystanderRoom); HallMain.SendMsgToRoomSer(msg); } else { RoomTfm.SetAsLastSibling(); if (TableTfm) { TableTfm.SetAsLastSibling(); TableTfm.Find("bottom/Button_Ready").gameObject.SetActive(true); } } }
public void OnClickLevel(byte nAdd) { if (m_Cannon == null) { return; } UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CCMsg_FISHING_CM_CHANGECANNONLEVEL); msg.Add(GameMain.hall_.GetPlayerId()); msg.Add(nAdd); HallMain.SendMsgToRoomSer(msg); if (nAdd > 0) { m_LvAddBtn.interactable = false; } else { m_LvSubBtn.interactable = false; } }
/// <summary> /// unionid码登陆 /// </summary> /// <param name="unionid"></param> private void UnionIdLogin(string unionid) { if (!NetWorkClient.GetInstance().IsSocketConnected) { HallMain.ConnectLoginServer(); } CCustomDialog.OpenCustomWaitUI(1008); UMessage unionLoginMsg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_PLAYERLOGIN); MessageLogin ml_ = new MessageLogin(); ml_.smachinecode = SystemInfo.deviceUniqueIdentifier; ml_.sVersion = GameMain.Instance.GetAppVersion(); if (Application.platform == RuntimePlatform.IPhonePlayer) { ml_.nPlatform = 1; } else if (Application.platform == RuntimePlatform.Android) { ml_.nPlatform = 2; } else { ml_.nPlatform = 0; } unionLoginMsg.Add((int)0); unionLoginMsg.Add(ml_.smachinecode); unionLoginMsg.Add(ml_.sVersion); unionLoginMsg.Add(ml_.nPlatform); unionLoginMsg.Add((byte)1); unionLoginMsg.Add(unionid); //unionLoginMsg.Add(); //unionLoginMsg.Add(CWechatUserAuth.GetInstance().GetUserNickname()); NetWorkClient.GetInstance().SendMsg(unionLoginMsg); }
/// <summary> /// 请求登陆 /// </summary> public void RequestLogin(LoginType logintype = LoginType.LoginType_Guest) { if (logintype != LoginType.LoginType_LastOne) { enLoginType = logintype; } CCustomDialog.OpenCustomWaitUI(1008); if (!NetWorkClient.GetInstance().IsSocketConnected) { if (!HallMain.ConnectLoginServer()) { if (LoginNetReconnectTimer == null) { LoginNetReconnectTimer = new CTimerCirculateCall(3.0f, LoginNetReconnectCallBack); } xTimeManger.Instance.RegisterTimer(LoginNetReconnectTimer); return; } } if (bHavedGetGateServr) { if (enLoginType == LoginType.LoginType_Guest) { GuestLogin(); } else if (enLoginType == LoginType.LoginType_Wechat) { WeChatAuthLogin(); } else if (enLoginType == LoginType.LoginTyee_WechatQRCode) { WeChatAuthLogin(); } } }
public void ChangeLockFish(Fishing_Fish fish) { if (fish == null) { return; } if (LockFish != null) { LockFish.Unlock(m_nIndex); } LockFish = fish; LockFish.Lock(m_nIndex); if (IsLocal()) { UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CCMsg_FISHING_CM_TRACECHANGETARGET); msg.Add(GameMain.hall_.GetPlayerId()); msg.Add(LockFish.m_nOnlyId); HallMain.SendMsgToRoomSer(msg); } }
public void OnClickReturn(int index)//0:离开房间 1:继续 2:分享 3:退出 { CustomAudio.GetInstance().PlayCustomAudio(1002); if (index == 0) { CCustomDialog.OpenCustomWaitUI("正在离开..."); UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_CM_APPLYLEAVEROOMANDSIT); msg.Add((byte)GameMain.hall_.GameBaseObj.GetGameType()); msg.Add(GameMain.hall_.GetPlayerId()); HallMain.SendMsgToRoomSer(msg); } else if (index == 1) { GameMain.hall_.GameBaseObj.OnDisconnect(false); OnClickSit(0, -1); } else if (index == 3) { UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_CM_PLAYERLEAVEROOMSER); msg.Add(GameMain.hall_.GetPlayerId()); HallMain.SendMsgToRoomSer(msg); } }
/// <summary> /// 游戏初始函数 /// </summary> public virtual void Initialization() { HallMain.AdaptiveUI(); }
void CheckDeskInView(bool send) { if (m_bUpdateDesk) { return; } float pos = (1f - m_Scroll.verticalScrollbar.value) * (1f - m_fScreenHRatio); float posEnd = pos + m_fScreenHRatio; uint begin = (uint)(pos / m_fDeskHRatio); begin = begin * m_nDeskNumPerRow + 1; uint end = (uint)(posEnd / m_fDeskHRatio); end = (end + 1) * m_nDeskNumPerRow; if (end > m_nDeskNum) { end = m_nDeskNum; } if (send) { DebugLog.LogWarning("Inview:" + begin + "-" + end); ushort start = 0; ushort stop = 0; for (uint i = begin; i <= end; i++) { RoomDeskInfo di = m_dictIndexDesks[i]; if (!di.m_bInited) { if (start == 0) { start = (ushort)i; } } else if (start != 0) { stop = (ushort)(i - 1); } } if (stop == 0) { stop = (ushort)end; } if (start != 0) { UMessage msg = new UMessage((uint)GameCity.EMSG_ENUM.CrazyCityMsg_CM_UPDATEBEFOREHANDROOMINFO); msg.Add((byte)GameMain.hall_.GameBaseObj.GetGameType()); msg.Add(GameMain.hall_.CurRoomIndex); msg.Add(start); msg.Add((ushort)(stop - start + 1)); HallMain.SendMsgToRoomSer(msg); DebugLog.Log("Request desk info:" + start + "-" + stop + "level:" + GameMain.hall_.CurRoomIndex); } } else { foreach (var di in m_dictIndexDesks) { di.Value.Show(di.Key >= begin && di.Key <= end); } } }
public void ReadPlayerData(UMessage playerData, ref float nLeftTime) { peopleNumber.Clear(); GameList.Clear(); PlayerName = playerData.ReadString(); PlayerID = playerData.ReadUInt(); PlayerIconId = playerData.ReadUInt(); PlayerIconUrl = playerData.ReadString(); PlayerSexSign = playerData.ReadByte(); PlayerCoin = playerData.ReadLong(); PlayerDiamond = playerData.ReadUInt(); PlayerLottery = playerData.ReadLong(); PlayerVipLv = playerData.ReadByte(); FlagValue = playerData.ReadByte(); IsChangeName = (FlagValue & (0x1 << (int)AllOneLifeSign_Enum.AllOneLifeSign_ChangeName)) > 0; GuildID = playerData.ReadUInt(); if (GuildID > 0) { GuildName = playerData.ReadString(); } momentsid = playerData.ReadUInt(); if (momentsid > 0) { momentName = playerData.ReadString(); } Debug.Log("moments id:" + momentsid.ToString() + "momentsName:" + momentName); //GameIDFlag = playerData.ReadUInt(); byte gameNum = playerData.ReadByte(); GameInfo gameInfo; for (byte index = 0; index < gameNum; index++) { gameInfo = new GameInfo(); gameInfo.gameId = playerData.ReadByte(); peopleNumber.Add(gameInfo.gameId, playerData.ReaduShort()); //if (gameInfo.gameId == 7 || gameInfo.gameId == 13) //GameKind_LandLords,GameKind_GuanDan { byte nNum = playerData.ReadByte(); for (byte k = 0; k < nNum; k++) { gameInfo.describeList.Add(playerData.ReadString()); } } GameList.Add(gameInfo); } RechargeTotal = (uint)playerData.ReadLong(); nPayPlatform = playerData.ReadUInt(); BindMobileNumber = playerData.ReadLong(); nGameMode_Before = playerData.ReadShort(); if (nGameMode_Before > -1) { if (nGameMode_Before == 0) { //GameReason_Match nGameKind_Before = playerData.ReadUInt(); byGameSerIndex_Before = playerData.ReadByte(); HallMain.SetRoomSerIndex(byGameSerIndex_Before); } else { // GameReason_Contest GameReason_Appoint nGameKind_Before = playerData.ReadByte(); nSpecilID_Before = playerData.ReadUInt(); byGameSerIndex_Before = playerData.ReadByte(); HallMain.SetRoomSerIndex(byGameSerIndex_Before); nSpecilID2_Before = playerData.ReadUInt(); nSpecilSign_Before = playerData.ReadByte(); } } nLeftTime = playerData.ReadSingle(); nIsBindInvite = playerData.ReadByte(); if (nIsBindInvite > 0 && nIsBindInvite < 200) { nIsBindAward = playerData.ReadByte(); nTodayAward = playerData.ReadUInt(); nTomorrowAward = playerData.ReadUInt(); } newcomerGift = playerData.ReadInt(); discountsGift = playerData.ReadInt(); newcomertime = playerData.ReadSingle(); weekSign = playerData.ReadByte(); weekAdd = playerData.ReadByte(); addUpWard = playerData.ReadByte(); ShopExchangeTurnOff = playerData.ReadBool(); signedContests.Clear(); byte length = playerData.ReadByte(); for (int index = 0; index < length; index++) { signedContests.Add(playerData.ReadUInt()); } creditScore = playerData.ReadUInt(); UnreceivedRedBag = playerData.ReadSingle(); ReceivedRedBag = playerData.ReadSingle(); mailNumber = playerData.ReadByte(); itemNumber = playerData.ReadByte(); length = playerData.ReadByte(); byte nKind = 0; for (int index = 0; index < length; index++) { nKind = playerData.ReadByte(); MasterScoreKindArray[nKind] = playerData.ReadSingle(); } NeedSign = playerData.ReadByte();//0签到过 1未签到 SignAward = playerData.ReadUInt(); ChessContestNumber = playerData.ReadByte(); return; }