// Use this for initialization
    void Start()
    {
        player       = FindObjectOfType <PlayerController> ();
        elevator     = FindObjectOfType <HallElevator> ();
        camera       = FindObjectOfType <CameraController> ();
        levelManager = FindObjectOfType <LevelManager> ();

        animator = GetComponent <Animator> ();
    }
    // Use this for initialization
    void Start()
    {
        animator = GetComponent <Animator> ();

        lightSwitches = FindObjectsOfType <LampSwitch> ();
        liftSigns     = FindObjectsOfType <LiftSign> ();
        hallElevator  = FindObjectOfType <HallElevator> ();
        camera        = FindObjectOfType <CameraController> ();
        girl          = FindObjectOfType <GirlController> ();

        TurnOnLights(false);
        charger.intensity = 0;
    }