// Use this for initialization void Start() { player = FindObjectOfType <PlayerController> (); elevator = FindObjectOfType <HallElevator> (); camera = FindObjectOfType <CameraController> (); levelManager = FindObjectOfType <LevelManager> (); animator = GetComponent <Animator> (); }
// Use this for initialization void Start() { animator = GetComponent <Animator> (); lightSwitches = FindObjectsOfType <LampSwitch> (); liftSigns = FindObjectsOfType <LiftSign> (); hallElevator = FindObjectOfType <HallElevator> (); camera = FindObjectOfType <CameraController> (); girl = FindObjectOfType <GirlController> (); TurnOnLights(false); charger.intensity = 0; }