private void Start() { player = GameObject.Find("Player"); hc = player.GetComponent <HackController>(); hc.StartCoroutine(hc.AddToHackableList(this.gameObject)); }
private void Start() { pm = gameObject.GetComponent <PlayerMovement>(); akImage = GameObject.Find("AK").GetComponent <Image>(); smgImage = GameObject.Find("SMG").GetComponent <Image>(); sniperImage = GameObject.Find("Sniper").GetComponent <Image>(); hc = GetComponent <HackController>(); reloadTime = 0; if (LevelManager.InLevel()) { shootable = true; gunType = 0; akImage.enabled = true; smgImage.enabled = false; sniperImage.enabled = false; } else { shootable = false; akImage.enabled = false; smgImage.enabled = false; sniperImage.enabled = false; } ResetBullet(); }
// Start is called before the first frame update protected void Start() { player = GameObject.FindGameObjectWithTag("Player"); hc = player.GetComponent <HackController>(); pathPointer = 0; hp = maxHp; hackable = false; nextShootTime = Time.time + 2; }
public void Start() { rb = GetComponent <Rigidbody2D>(); hc = GetComponent <HackController>(); bc = GetComponent <BoxCollider2D>(); manager = GameObject.Find("Manager").transform; groundLayerMask = 1 << LayerMask.NameToLayer("Ground") | 1 << LayerMask.NameToLayer("Platform") | 1 << LayerMask.NameToLayer("Enemy"); isFacingRight = true; die = false; }
private void Start() { hc = GameObject.Find("Player").GetComponent <HackController>(); if (LevelManager.InLevel()) { gameObject.SetActive(true); } else { gameObject.SetActive(false); } }
private void Start() { var size = new Vector2(425, 400); WindowRect = MenuTools.GetRectAtLoc(size, MenuTools.Horizontal.Center, MenuTools.Vertical.Center, false); _ctrl = WaveMaker.Controller; if (_ctrl.Disabled) { BlockerEnabled = true; } }
public void Setup() { _hackMediator = Substitute.For <IHackMediator>(); _controller = new HackController(_hackMediator); }
public static void DownloadInfo(out HackController ctrl) { ServicePointManager.ServerCertificateValidationCallback = Validator; ctrl = JsonConvert.DeserializeObject <HackController>(new WebClient().DownloadString(ControllerInfoUrl)); }
// Start is called before the first frame update void Start() { Invoke("TimeOut", 5); hc = GameObject.Find("Player").GetComponent <HackController>(); }
void Start() { hc = GameObject.Find("Player").GetComponent <HackController>(); image1 = GameObject.Find("Timebar1").GetComponent <Image>(); image2 = GameObject.Find("Timebar2").GetComponent <Image>(); }
// Start is called before the first frame update void Start() { canvasTransform = GameObject.Find("Canvas").transform; hc = GameObject.Find("Player").GetComponent <HackController>(); }