/// <summary> /// put 对象 /// </summary> /// <param name="url">远程地址</param> /// <param name="key">文件路径 无/ </param> /// <param name="file"></param> public void PutObject(string url, string key, byte[] file, UnityAction <HTTPRequest, HTTPResponse> complete = null) { CheckCosKey(() => { string _url = url + key; Debug.LogFormat("[QCloudCos].PutObject url {0} . ", _url); HTTPRequest request = new HTTPRequest(new Uri(_url), HTTPMethods.Put, (req, resp) => { if (resp.StatusCode == 200) { Debug.LogFormat("[QCloudCos].PutObject complete {0} . ", _url); } else { Debug.LogErrorFormat("[QCloudCos].PutObject code error url :''{0}' , code : '{1}' , data :'{2}' . ", _url, resp.StatusCode, resp.DataAsText); } if (complete != null) { complete.Invoke(req, resp); } }); string sign = GetSign("put", "/" + key, "", ""); request.AddHeader("x-cos-security-token", cosKeyData.sessionToken); request.AddHeader("Authorization", sign); request.AddBinaryData("file", file); request.OnUploadProgress = OnUploadProgressCallback; request.Send(); }); }
void SendEmail() { HTTPRequest request = new HTTPRequest(new Uri(api + "/api/mail/messages/" + message_id + "/send") , HTTPMethods.Post, SendEmainRequestFinished); request.AddHeader("Content-Type", "application/json"); request.AddHeader("Accept", "application/json"); // 设置地址 if (CheckEmailStrEasy(_emailAddress)) { var fromJson = @" { ""to"" : [{""email"" : """ + _emailAddress + @"""}]}"; request.RawData = Encoding.UTF8.GetBytes(fromJson); request.Send(); } else { _onSendEmailError.Invoke("Email address is INVALID!"); } //string address = "*****@*****.**"; }
public void Post(string url, string postData, HttpManager.Callback callback) { //没有联网 if (Application.internetReachability == NetworkReachability.NotReachable) { callback(HttpManager.EMPTY, 0, HttpManager.ERROR_NOT_REACHABLE); return; } //url错误 if (string.IsNullOrEmpty(url)) { callback(HttpManager.EMPTY, 0, HttpManager.ERROR_INVALID_URL); return; } HTTPRequest request = NewRequest(url, HTTPMethods.Post, callback); request.AddHeader(HttpManager.ACCEPT_ENCODING, HttpManager.GZIP); request.AddHeader(HttpManager.CONTENT_TYPE, HttpManager.JSON_TYPE); request.RawData = Encoding.UTF8.GetBytes(postData); //返回一个代表该值的新TimeSpan对象 request.ConnectTimeout = TimeSpan.FromSeconds(timeoutSec); request.Timeout = TimeSpan.FromSeconds(timeoutSec); request.IsKeepAlive = isKeepAlive; request.DisableRetry = !enableRetry; //request.UseAlternateSSL = UseAlternateSSL(url); request.Send(); }
public static void QueryUtxos(string address, Action <BitIndexUTXO[]> next) { // https://api.bitindex.network/api/v3/main/addrs/utxo var queryEndpoint = BitIndexEndpoint + "main/addrs/utxo"; // TODO: Implement a timeout var request = new HTTPRequest(new Uri(queryEndpoint), HTTPMethods.Post, true, (r, queryResponse) => { if (queryResponse.IsSuccess) { var utxos = JsonConvert.DeserializeObject <BitIndexUTXO[]>( queryResponse.DataAsText); //Debug.Log( $"Found {utxos.Length} utxos" ); next(utxos); } else { Debug.LogError($"BitIndex query not successful. Endpoint:{queryEndpoint}, Address:{address}"); // TODO: when this happens ensure we try again or show an error - instead of assuming the identity has no utxos next(null); } }); var data = $"{{\"addrs\":\"{address}\"}}"; request.RawData = Encoding.UTF8.GetBytes(data); request.AddHeader("Content-Type", "application/json"); request.AddHeader("api_key", BitIndexApiKey); // API key request.Send(); }
// Token: 0x06005877 RID: 22647 RVA: 0x001EA460 File Offset: 0x001E8860 private IEnumerator UploadMiniLogCoroutine() { UnityEngine.Debug.Log("Generating mini-log for upload..."); List <string> list = this.GatherCurrentStateInfo(); int num = 0; foreach (string text in list) { num += text.Length; } VRCLog.JSONLog jsonlog = new VRCLog.JSONLog(); List <string> list2 = this.uploadLog.CopyToArray().ToList <string>(); int num2 = list2.Aggregate(0, (int a, string s) => a + s.Length); while (num2 > 1024 && list2.Count != 0) { num2 -= list2.First <string>().Length; list2.RemoveAt(0); } int capacity = this.currentUploadLogSize + num + 1000; StringBuilder stringBuilder = new StringBuilder(capacity); string str = "(Steam)"; stringBuilder.AppendLine("Mini-log uploaded, VRChat v" + jsonlog.version + " " + str); stringBuilder.AppendLine("Reason: " + this.uploadLogReason); stringBuilder.AppendLine(string.Empty); stringBuilder.AppendLine("... <log snippet starts here> ..."); foreach (string value in list2) { stringBuilder.AppendLine(value); } stringBuilder.AppendLine("... <end log> ...\r\n"); stringBuilder.AppendLine("===== Current state =========="); foreach (string value2 in list) { stringBuilder.AppendLine(value2); } jsonlog.logs = stringBuilder.ToString(); UnityEngine.Debug.Log("Uploading mini-log to http://api.vrchat.cloud/api/1/error (" + jsonlog.logs.Length + " bytes) ..."); HTTPRequest httprequest = new HTTPRequest(new Uri("http://api.vrchat.cloud/api/1/error"), HTTPMethods.Post, delegate(HTTPRequest req, HTTPResponse resp) { UnityEngine.Debug.Log(string.Concat(new object[] { "Upload mini log HTTP response: \r\n[", resp.StatusCode, "] ", resp.Message })); this.FinishMiniLogUpload(); }); httprequest.ConnectTimeout = TimeSpan.FromSeconds(20.0); httprequest.Timeout = TimeSpan.FromSeconds(60.0); httprequest.RawData = Encoding.UTF8.GetBytes(JsonUtility.ToJson(jsonlog)); httprequest.AddHeader("Content-Type", "application/json"); httprequest.AddHeader("Content-Length", httprequest.RawData.Length.ToString()); httprequest.Send(); yield break; }
private void setupHeaders(HTTPRequest hr) { hr.AddHeader("charset", "utf-8"); hr.AddHeader("Content-Type", "application/json"); string auth = authorizationFunc(); if (!string.IsNullOrWhiteSpace(auth)) { hr.AddHeader("Authorization", auth); } }
private HTTPRequest RequestCreate(Uri uri, HTTPMethods method, OnRequestFinishedDelegate callback) { HTTPRequest request = new HTTPRequest( uri: uri, methodType: method, isKeepAlive: true, disableCache: true, callback: callback ); request.AddHeader("Authorization", this.AccessToken); request.AddHeader("UserID", this.UserID); return(request); }
internal void SetUpRevalidationHeaders(HTTPRequest request) { if (IsExists()) { if (!string.IsNullOrEmpty(ETag)) { request.AddHeader("If-None-Match", ETag); } if (!string.IsNullOrEmpty(LastModified)) { request.AddHeader("If-Modified-Since", LastModified); } } }
public static HTTPRequest HttpsImagePost(string uri, byte[] data, OnRequestFinishedDelegate onRequestFinishedDelegate) { HTTPRequest httpRequest = new HTTPRequest(new Uri(uri), HTTPMethods.Post, onRequestFinishedDelegate); httpRequest.UseAlternateSSL = true; httpRequest.StreamFragmentSize = 100 * 1024; httpRequest.AddHeader("did", SystemInfoUtil.getDeviceUniqueIdentifier()); httpRequest.AddHeader("md5at", GameCache.Instance.strToken); httpRequest.AddField("user_id", $"{GameCache.Instance.nUserId}"); httpRequest.AddBinaryData("file", data, "picture.png", "image/png"); // Log.Debug(httpRequest.DumpHeaders()); return(httpRequest.Send()); }
void JsonAsyncInternal <SendT, RecvT>(System.Uri uri, string packet_namespace, SendT packet, Action <SendT, RecvT> callback, bool use_crc) where SendT : class where RecvT : class { if (uri == null) { throw new System.Exception("Please call CS_Client.InitServer"); } PacketCore _PacketCore = new PacketCore(); _PacketCore.Name = typeof(SendT).FullName; if (_PacketCore.Name.StartsWith(packet_namespace) == false) { throw new System.Exception(string.Format("Packet namesapce fault({0}) : {1}", packet_namespace, _PacketCore.Name)); } _PacketCore.Data = JsonConvert.SerializeObject(packet, Formatting.None, NetworkCore.PacketUtil.json_ops); HTTPRequest request = new HTTPRequest(uri, HTTPMethods.Post, new Handler <SendT, RecvT>(this, callback, packet).handle); foreach (var header in m_Headers) { request.AddHeader(header.Key, header.Value); } request.RawData = System.Text.Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(_PacketCore, Formatting.None, NetworkCore.PacketUtil.json_ops)); Debug.Log(string.Format("[Packet:{0},{2}] {1}", _PacketCore.Name, _PacketCore.Data, SendIndex)); if (PostCallback != null && callback != null) { Networking.Instance.Block(); } if (use_crc == true && SendIndex > 0) { uint checksum = Octodiff.Core.Adler32RollingChecksum.CalculateChecksum(System.Text.Encoding.UTF8.GetBytes(_PacketCore.Name)); checksum = Octodiff.Core.Adler32RollingChecksum.Add(checksum, System.Text.Encoding.UTF8.GetBytes(_PacketCore.Data)); checksum = Octodiff.Core.Adler32RollingChecksum.Add(checksum, BitConverter.GetBytes(AccountIdx)); checksum = Octodiff.Core.Adler32RollingChecksum.Add(checksum, BitConverter.GetBytes(AccessToken)); checksum = Octodiff.Core.Adler32RollingChecksum.Add(checksum, BitConverter.GetBytes(SendIndex)); checksum = Octodiff.Core.Adler32RollingChecksum.Add(checksum, BitConverter.GetBytes(checksum)); request.AddHeader("Checksum", checksum.ToString()); ++SendIndex; } request.Send(); }
private HTTPRequest RequestCreateToJson(Uri uri, HTTPMethods method, OnRequestFinishedDelegate callback, string jstring) { HTTPRequest request = new HTTPRequest( uri: uri, methodType: method, isKeepAlive: true, disableCache: true, callback: callback ); request.RawData = ConvertToByteArray(jstring, Encoding.UTF8); request.AddHeader("UserID", this.UserID); request.AddHeader("Authorization", this.AccessToken); request.AddHeader("content-type", "application/json"); return(request); }
void SubmitOnClick() { foreach (InputField e in required) { function.RequiredInputOnEndEdit(e); } foreach (Text e in warning) { if (e.IsActive()) { return; } } if (function.InputFieldRequired(required)) { HTTPRequest request = new HTTPRequest(new Uri(data.IP + "/updateUser"), HTTPMethods.Post, (req, res) => { switch (req.State) { case HTTPRequestStates.Finished: Debug.Log("Successfully save!"); HTTPRequest request_getUser = new HTTPRequest(new Uri(data.IP + "/getUserByAccount?account=" + data.m_user.getUsername()), HTTPMethods.Get, (req_user, res_user) => { JsonData json = JsonMapper.ToObject(res_user.DataAsText); Debug.Log(res_user.DataAsText); data.m_user.setId((long)json["id"]); data.m_user.setUsername((string)json["username"]); data.m_user.setNickname((string)json["nickname"]); data.m_user.setPassword((string)json["password"]); data.m_user.setFirstname((string)json["firstname"]); data.m_user.setLastname((string)json["lastname"]); data.m_user.setPhone((string)json["phone"]); data.m_user.setGender((bool)json["gender"]); data.m_user.setEmail((string)json["email"]); GameObject.Find("Canvas/cover").SetActive(false); GameObject.Find("Canvas/password_box").SetActive(false); }).Send(); break; default: Debug.Log("Error!Status code:" + res.StatusCode); break; } }); request.AddHeader("Content-Type", "application/json"); JsonData newUser = new JsonData(); newUser["id"] = data.m_user.getId(); newUser["username"] = data.m_user.getUsername(); newUser["password"] = function.EncryptWithMD5(new_password.text); newUser["nickname"] = data.m_user.getNickname(); newUser["gender"] = data.m_user.getGender(); newUser["phone"] = data.m_user.getPhone(); newUser["email"] = data.m_user.getEmail(); newUser["firstname"] = data.m_user.getFirstname(); newUser["lastname"] = data.m_user.getLastname(); newUser["enabled"] = true; request.RawData = System.Text.Encoding.UTF8.GetBytes(newUser.ToJson()); request.Send(); } }
public void Get(string url, HttpManager.Callback callback) { //没有联网 if (Application.internetReachability == NetworkReachability.NotReachable) { callback(HttpManager.EMPTY, 0, HttpManager.ERROR_NOT_REACHABLE); return; } //url不合法 if (string.IsNullOrEmpty(url)) { callback(HttpManager.EMPTY, 0, HttpManager.ERROR_INVALID_URL); return; } HTTPRequest request = NewRequest(url, HTTPMethods.Get, callback); request.AddHeader(HttpManager.ACCEPT_ENCODING, HttpManager.GZIP); request.ConnectTimeout = TimeSpan.FromSeconds(timeoutSec); request.Timeout = TimeSpan.FromSeconds(timeoutSec); request.IsKeepAlive = isKeepAlive; request.DisableRetry = !enableRetry; request.Send(); }
public static IEnumerator Match_Create(string sessionKey, string matchName, string map, int gameMode, int playerLimit, int timeLimit, int scoreLimit, string password, bool isTest, Match_Create_Delegate callback) { Match_Create p = new Match_Create(); HTTPRequest httpRequest = new HTTPRequest(new Uri(url + "/match/create/"), HTTPMethods.Post, (request, response) => { Debug.Log("Match Created: " + response.DataAsText); p = JsonConvert.DeserializeObject <Match_Create>(response.DataAsText); MatchID = p.MatchID; }); httpRequest.AddHeader("x-session-key", sessionKey); httpRequest.AddField("name", matchName); httpRequest.AddField("map", map); httpRequest.AddField("gameMode", gameMode.ToString()); httpRequest.AddField("playerLimit", playerLimit.ToString()); httpRequest.AddField("timeLimit", timeLimit.ToString()); httpRequest.AddField("scoreLimit", scoreLimit.ToString()); httpRequest.AddField("password", password); httpRequest.AddField("isTest", (isTest ? 1 : 0).ToString()); httpRequest.DisableCache = true; httpRequest.Send(); yield return(httpRequest); callback(p); }
public void initialize(string titleID, string CSVkeysToQuery, int aboveVersion, string sessionTicket) { request = new HTTPRequest(new System.Uri("https://" + titleID + ".playfabapi.com/Client/GetUserData"), HTTPMethods.Post); request.AddHeader("X-Authentication", sessionTicket); request.ConnectTimeout = TimeSpan.FromSeconds(timeBeforeTimeout); request.Timeout = TimeSpan.FromSeconds(timeBeforeTimeout * 3); request._showDebugInfo = showDebugInfo; request.FormUsage = BestHTTP.Forms.HTTPFormUsage.App_JSON; StringBuilder sbuilder = new StringBuilder(""); string[] strings = CSVkeysToQuery.Split(','); sbuilder.Append("["); for (int i = 0; i < strings.Length; i++) { if (i > 0) { sbuilder.Append(","); } sbuilder.Append(quotedString(strings[i])); } sbuilder.Append("]"); request.AddField(quotedString("keys"), sbuilder.ToString()); request.AddField(quotedString("IfChangedFromDataVersion"), aboveVersion.ToString()); }
/// <summary> /// 領取獎勵或刪除郵件 - 發送要求 /// </summary> public void GetMailRewardOrDelete(GameObject _mail) { SlotSoundManager.bSndRef.PlaySoundEffect(ReferenceCenter.Ref.CommonMu.Container, SlotSoundManager.eAudioClip.Snd_ComClick1.ToString()); currentMail = _mail; MailBean bean = currentMail.GetComponent <MailBean>(); //先檢查有沒有上鎖,如果有上鎖且type為0,則不允許刪除 if (bean.type == 0 && bean.isLock == true) { if (mMessageBoxEvent != null) { mMessageBoxEvent("郵件已上鎖"); } return; } Uri path = new Uri(uri_GetReward); HTTPRequest request = new HTTPRequest(path, HTTPMethods.Post, OnGetMailRewardFinished); Dictionary <string, object> req = new Dictionary <string, object>(); req.Add("AccountName", mAccount); req.Add("guid", mGuid); req.Add("mailNumber", currentMail.GetComponent <MailBean>().mailNumber); request.AddHeader("Content-Type", "application/json"); request.RawData = Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(req)); request.Send(); mask.SetActive(true); }
/// <summary> /// Set a memory in your story /// </summary> /// <param name="token">Provide the token of the play-through where the memory should be changed.</param> /// <param name="recallValue">The recall value of the memory.</param> /// <param name="saveValue">The new value of the memory.</param> /// <param name="callback">Called when the mood has successfully been set.</param> public static void SetMemory(string token, string recallValue, string saveValue, Action callback = null) { var memory = new SetMemoryParams(recallValue, saveValue); var request = new HTTPRequest( new Uri($"{BaseUrl}/play/set-memory/"), HTTPMethods.Post, ( (originalRequest, response) => { if (!response.IsSuccess) { Debug.LogError("Error:" + originalRequest.Response.DataAsText); return; } CharismaLogger.Log($"Set memory - '{memory.memoryRecallValue}' with value '{memory.saveValue}'"); callback?.Invoke(); })) { RawData = Encoding.UTF8.GetBytes(CharismaUtilities.ToJson(memory)) }; request.SetHeader("Authorization", $"Bearer {token}"); request.AddHeader("Content-Type", "application/json"); request.UseAlternateSSL = true; request.Send(); }
public void sendAction() { GetComponent <Animator>().Play("Click"); if (buttonType == FLOOR_BUTTON_TYPE.YES || buttonType == FLOOR_BUTTON_TYPE.NO) { GameObject.Find("Debug Text").GetComponent <Text>().text += "Setting Position \n"; HTTPRequest request = new HTTPRequest(new Uri("http://run-west.att.io/d9576f027ee8f/6e9234f387c9/9c7023eee2b3b23/in/flow/action"), HTTPMethods.Put, actionSentCallback); JSONClass data = new JSONClass(); data["value"] = ((int)buttonType).ToString(); request.AddHeader("Content-Type", "application/json"); //request.AddHeader("X-M2X-KEY", "9fc7996ea7f03fccc6ef3978f2a4d012"); request.RawData = Encoding.UTF8.GetBytes(data.ToString()); request.Send(); } else { HTTPRequest request = new HTTPRequest(new Uri("http://run-west.att.io/d9576f027ee8f/6e9234f387c9/9c7023eee2b3b23/in/flow/dlswitch"), HTTPMethods.Put, actionSentCallback); JSONClass data = new JSONClass(); data["value"] = (dlSwitch).ToString(); request.AddHeader("Content-Type", "application/json"); //request.AddHeader("X-M2X-KEY", "9fc7996ea7f03fccc6ef3978f2a4d012"); request.RawData = Encoding.UTF8.GetBytes(data.ToString()); request.Send(); } }
/// <summary> /// Set the mood of a Character in your story. /// </summary> /// <param name="token">Provide the token of the play-through where a characters mood should be set.</param> /// <param name="characterName">The name of the character who's mood should be set.</param> /// <param name="mood">The mood to update to.</param> /// <param name="callback">Called when the mood has successfully been set.</param> public static void SetMood(string token, string characterName, Mood mood, Action callback = null) { if (mood == null || characterName == null) { Debug.LogError("Charisma: You need to provide both a character name and a character mood modifier."); return; } var newMood = new SetMoodParams(characterName, mood); CharismaLogger.Log($"Setting new mood for {characterName}: CharismaUtilities.ToJson(newMood)"); var request = new HTTPRequest( new Uri($"{BaseUrl}/play/set-mood"), HTTPMethods.Post, ( (originalRequest, response) => { if (!response.IsSuccess) { Debug.LogError("Error:" + originalRequest.Response.DataAsText); return; } CharismaLogger.Log($"Updated mood of '{characterName}'"); callback?.Invoke(); })) { RawData = Encoding.UTF8.GetBytes(CharismaUtilities.ToJson(newMood)) }; request.SetHeader("Authorization", $"Bearer {token}"); request.AddHeader("Content-Type", "application/json"); request.UseAlternateSSL = true; request.Send(); }
protected void performRequest(string partialUrl, JSONNode parametersObject, bool isPost) { string url = Config.BASE_URL + partialUrl; if (!isPost) { // TODO add url parameters } if (debug) { Debug.Log("Performing request for the url: " + url); } HTTPRequest request = new HTTPRequest(new Uri(url), isPost ? HTTPMethods.Post : HTTPMethods.Get, OnRequestFinished); if (isPost) { string postParameters = parametersObject.ToString(); if (debug) { Debug.Log("Parsed parameters for request are: " + postParameters); } request.RawData = Encoding.UTF8.GetBytes(postParameters); request.AddHeader("Content-Type", "application/json"); } request.Send(); }
void ButtonLoginOnClick() { string email = MyWindow.window.GetInputAccount(); string password = MyWindow.window.GetInputPassword(); if (Validation()) { password = EncryptionPass(password); HTTPRequest request = new HTTPRequest(new Uri(GlobalConst.UserLoginPath), onRequestFinished); request.MethodType = BestHTTP.HTTPMethods.Post; request.AddHeader("Content-Type", "application/json;charset=utf-8"); //request.AddHeader("Accept", "*/*"); User user = User.CreateInstance("User") as User; //user = MyWindow.user; UserLogin userlogin = new UserLogin(email, password, GlobalConst.ClientFlag + "-" + user.deviceFlag, GlobalConst.ClientVersion); string parmJson = JsonConvert.SerializeObject(userlogin); Debug.Log("Json: " + parmJson); byte[] data = System.Text.UTF8Encoding.UTF8.GetBytes(parmJson); request.RawData = data; request.Send(); } else { Debug.Log("登录格式错误"); } email = ""; password = ""; }
public async void Refresh() { if (Application.platform == RuntimePlatform.IPhonePlayer) { TimerComponent iOSTimerComponent = Game.Scene.GetComponent <TimerComponent>(); while (true) { if (UnityEngine.Application.internetReachability != NetworkReachability.NotReachable) { break; } else { await iOSTimerComponent.WaitAsync(200); } } } string switchUrl = GlobalConfigComponent.Instance.GlobalProto.NetLineSwitchUrl; if (!string.IsNullOrEmpty(switchUrl)) { HTTPRequest httpRequest = new HTTPRequest(new Uri(switchUrl), HTTPMethods.Post, ResponseDelegate); httpRequest.UseAlternateSSL = true; httpRequest.AddHeader("Content-Type", "application/json"); httpRequest.Send(); } }
public static void QueryAddressDetails(string address, Action <BitIndexAddressDetails> next) { var queryEndpoint = BitIndexEndpoint + "main/addr/" + address; var request = new HTTPRequest(new Uri(queryEndpoint), HTTPMethods.Get, (r, queryResponse) => { if (queryResponse.IsSuccess) { try { var details = JsonConvert.DeserializeObject <BitIndexAddressDetails>( queryResponse.DataAsText); next(details); } catch (Exception e) { Debug.LogError($"{e.GetType()}: {e.Message}"); } } else { Debug.LogError("BitIndex query not successful"); next(new BitIndexAddressDetails()); } }); request.AddHeader("api_key", BitIndexApiKey); // API key request.Send(); }
private void AddHeaders(HTTPRequest request, Dictionary <string, string> headers) { foreach (KeyValuePair <string, string> pair in globalHeaders) { request.AddHeader(pair.Key, pair.Value); } if (headers == null) { return; } foreach (KeyValuePair <string, string> pair in headers) { request.AddHeader(pair.Key, pair.Value); } }
void SubmitOnClick() { foreach (InputField e in required) { function.RequiredInputOnEndEdit(e); } foreach (Text e in warning) { if (e.IsActive()) { return; } } if (function.InputFieldRequired(required)) { HTTPRequest request = new HTTPRequest(new Uri(data.IP + "/saveGarden"), HTTPMethods.Post, (req, res) => { switch (req.State) { case HTTPRequestStates.Finished: Debug.Log(res.DataAsText); GameObject.Find("Canvas/cover").SetActive(false); GameObject.Find("Canvas/garden_box").SetActive(false); m_garden temp = new m_garden(); temp.setId(long.Parse(res.DataAsText)); temp.setName(garden_name.text); temp.setLength(int.Parse(length.text)); temp.setWidth(int.Parse(width.text)); temp.setIdealTemperature(float.Parse(temperature.text)); temp.setIdealHumidity(float.Parse(humidity.text)); data.m_user.addGardens(temp); Dropdown.OptionData newOption = new Dropdown.OptionData(); newOption.text = garden_name.text; List <Dropdown.OptionData> newOptions = new List <Dropdown.OptionData>(); newOptions.Add(newOption); GameObject.Find("Canvas/gardens").GetComponent <Dropdown>().AddOptions(newOptions); GameObject.Find("Canvas/gardens").GetComponent <Dropdown>().value = GameObject.Find("Canvas/gardens").GetComponent <Dropdown>().options.Count - 1; break; default: Debug.Log("Error!Status code:" + res.StatusCode); break; } }); request.AddHeader("Content-Type", "application/json"); JsonData newGarden = new JsonData(); newGarden["userId"] = data.m_user.getId(); newGarden["width"] = width.text; newGarden["length"] = length.text; newGarden["name"] = garden_name.text; newGarden["idealTemperature"] = temperature.text; newGarden["idealWetness"] = humidity.text; request.RawData = System.Text.Encoding.UTF8.GetBytes(newGarden.ToJson()); request.Send(); } }
public void talkToMe(string myResult) { myPath = "https://api.dialogflow.com/v1/query?v=##########&contexts=shop&lang=en&query=" + myResult + "&sessionId=######&timezone=America/Los_Angeles"; HTTPRequest request = new HTTPRequest(new System.Uri(myPath), HTTPMethods.Get, OnRequestFinished); request.AddHeader("Authorization", "Bearer ########################"); request.Send(); }
public static void Spend(this Transaction txn, Action <string> a) { var txnReportRequest = new HTTPRequest( new Uri(TxnBroadcastEndpoint), HTTPMethods.Post, (txnR, txnResponse) => { try { var response = JsonConvert.DeserializeAnonymousType(txnResponse.DataAsText, new { Success = false, R = "", Message = "" }); if (!response.Success) { Debug.LogError("Spend response was unsuccessful - " + response.Message); Debug.LogError(txnResponse.DataAsText); throw new SpendUTXOException(response.Message); } var hashRegex = new Regex(@"^([A-Fa-f0-9]{64})$"); if (hashRegex.IsMatch(response.R)) { a(response.R); } else { Debug.LogError("Failed spending utxo, return hash wasn't an hash"); Debug.LogError(txnResponse.DataAsText); throw new SpendUTXOException(txnResponse.DataAsText); } } catch (Exception e) { if (txnResponse != null) { Debug.LogError("Fatal error: " + txnResponse.DataAsText); } else { Debug.LogError("Failed to spend transaction"); Debug.LogError(txnR.Exception.Message); } Debug.LogError($"{e.GetType()}: {e.Message}"); ModalDialog.Instance.CallbackYes.AddListener(() => { SceneManager.LoadScene("Main"); }); ModalDialog.Instance.Show("Failed to spend UTXO", $"{e.GetType()}: {e.Message}", "Ok"); //Debug.LogError(JsonConvert.SerializeObject(txn)); //Debug.LogError($"{{\"tx\":\"{txn.ToHex()}\"}}"); } }); txnReportRequest.AddHeader("Content-Type", "application/json"); txnReportRequest.RawData = Encoding.UTF8.GetBytes($"{{\"tx\":\"{txn.ToHex()}\"}}"); txnReportRequest.Send(); }
public static HTTPRequest HttpsPost(string uri, string json, OnRequestFinishedDelegate onRequestFinishedDelegate) { HTTPRequest httpRequest = new HTTPRequest(new Uri(uri), HTTPMethods.Post, onRequestFinishedDelegate); httpRequest.UseAlternateSSL = true; httpRequest.AddHeader("Content-Type", "application/json"); httpRequest.AddHeader("did", SystemInfoUtil.getDeviceUniqueIdentifier()); httpRequest.AddHeader("md5at", GameCache.Instance.strToken); byte[] bytes = json.ToUtf8(); string sh2sg = encrypt(bytes); httpRequest.AddHeader("sh2sg", sh2sg); httpRequest.RawData = bytes; // Log.Debug(httpRequest.DumpHeaders()); return(httpRequest.Send()); }
public static void RequestUsernameExists(string username, string email, OnRequestFinishedDelegate callback) { HTTPRequest request = new HTTPRequest(new Uri($"https://dev-api.qmedia.com.br/api/player/exists/username/{username}"), (req, res) => { if (res.DataAsText == "false") { APIService.RequestEmailExists(email, callback); } else { Debug.Log("Usuário existente"); } }); request.AddHeader("accept", "text/json"); request.AddHeader("q-imei", SystemInfo.deviceUniqueIdentifier); request.Send(); }
public void GetUserInfo() { if (!IsLoggedin()) { return; } HTTPRequest getInfoReq = new HTTPRequest(new Uri(GlobalConst.USERPATH), OnGetInfoFinished); getInfoReq.AddHeader("Content-Type", "application/json;charset=utf-8"); }
/// <summary> /// This will start the permessage-deflate negotiation process. /// <seealso cref="http://tools.ietf.org/html/rfc7692#section-5.1"/> /// </summary> public void AddNegotiation(HTTPRequest request) { // The default header value that we will send out minimum. string headerValue = "permessage-deflate"; // http://tools.ietf.org/html/rfc7692#section-7.1.1.1 // A client MAY include the "server_no_context_takeover" extension parameter in an extension negotiation offer. This extension parameter has no value. // By including this extension parameter in an extension negotiation offer, a client prevents the peer server from using context takeover. // If the peer server doesn't use context takeover, the client doesn't need to reserve memory to retain the LZ77 sliding window between messages. if (this.ServerNoContextTakeover) headerValue += "; server_no_context_takeover"; // http://tools.ietf.org/html/rfc7692#section-7.1.1.2 // A client MAY include the "client_no_context_takeover" extension parameter in an extension negotiation offer. // This extension parameter has no value. By including this extension parameter in an extension negotiation offer, // a client informs the peer server of a hint that even if the server doesn't include the "client_no_context_takeover" // extension parameter in the corresponding extension negotiation response to the offer, the client is not going to use context takeover. if (this.ClientNoContextTakeover) headerValue += "; client_no_context_takeover"; // http://tools.ietf.org/html/rfc7692#section-7.1.2.1 // By including this parameter in an extension negotiation offer, a client limits the LZ77 sliding window size that the server // will use to compress messages.If the peer server uses a small LZ77 sliding window to compress messages, the client can reduce the memory needed for the LZ77 sliding window. if (this.ServerMaxWindowBits != ZlibConstants.WindowBitsMax) headerValue += "; server_max_window_bits=" + this.ServerMaxWindowBits.ToString(); else // Absence of this parameter in an extension negotiation offer indicates that the client can receive messages compressed using an LZ77 sliding window of up to 32,768 bytes. this.ServerMaxWindowBits = ZlibConstants.WindowBitsMax; // http://tools.ietf.org/html/rfc7692#section-7.1.2.2 // By including this parameter in an offer, a client informs the peer server that the client supports the "client_max_window_bits" // extension parameter in an extension negotiation response and, optionally, a hint by attaching a value to the parameter. if (this.ClientMaxWindowBits != ZlibConstants.WindowBitsMax) headerValue += "; client_max_window_bits=" + this.ClientMaxWindowBits.ToString(); else { headerValue += "; client_max_window_bits"; // If the "client_max_window_bits" extension parameter in an extension negotiation offer has a value, the parameter also informs the // peer server of a hint that even if the server doesn't include the "client_max_window_bits" extension parameter in the corresponding // extension negotiation response with a value greater than the one in the extension negotiation offer or if the server doesn't include // the extension parameter at all, the client is not going to use an LZ77 sliding window size greater than the size specified // by the value in the extension negotiation offer to compress messages. this.ClientMaxWindowBits = ZlibConstants.WindowBitsMax; } // Add the new header to the request. request.AddHeader("Sec-WebSocket-Extensions", headerValue); }