public bool IsAutoAutoLeaveItToYou( ChaControl _female, HScene.AnimationListInfo _ali, bool _isAutoLeaveItToYouButton, bool _isInitiative) { if (Object.op_Equality((Object)_female, (Object)null) || _ali == null) { return(false); } AnimatorStateInfo animatorStateInfo = _female.getAnimatorStateInfo(0); if (_isInitiative || !_isAutoLeaveItToYouButton || (!((AnimatorStateInfo) ref animatorStateInfo).IsName("Idle") || _ali.nAnimListInfoID == 3) || !this.autoLeave.time.IsTime()) { return(false); } ShuffleRand shuffleRand = new ShuffleRand(-1); shuffleRand.Init(100); bool flag = shuffleRand.Get() < this.autoLeave.rate; if (!flag) { this.autoLeave.time.minmax.x = (__Null)(double)Mathf.Max((float)(this.autoLeave.time.minmax.x - 5.0), 0.0f); this.autoLeave.time.minmax.y = (__Null)(double)Mathf.Max((float)(this.autoLeave.time.minmax.y - 5.0), 0.0f); } else { this.autoLeave.time.minmax = this.autoLeave.baseTime; } this.autoLeave.time.Reset(); return(flag); }
public virtual bool SetStartMotion( bool _isIdle, int _modeCtrl, HScene.AnimationListInfo _infoAnimList) { return(true); }
private static void HScene_ChangeAnimation(HScene.AnimationListInfo _info) { adjustFAnimation = false; if (!inHScene) { return; } changingAnimations = true; if (_info.fileFemale == null || fem_list == null || fem_list[0] == null) { return; } for (int i = 0; i < animationAdjustmentList.Length; i++) { if (animationAdjustmentList[i] == _info.fileFemale) { if (kokanBone != null) { adjustFAnimation = true; } return; } } }
private static void HScene_ChangeAnimation(HScene __instance, HScene.AnimationListInfo _info) { if (!inHScene) { return; } changingAnimations = true; }
private static void HScene_PreChangeAnimation(HScene.AnimationListInfo _info) { if (!inHScene || _info == null || _info.fileFemale == null) { return; } CoreGame.OnChangeAnimation(_info.fileFemale); }
public override bool SetStartMotion( bool _isIdle, int _modeCtrl, HScene.AnimationListInfo _infoAnimList) { this.AtariEffect.Stop(); this.ctrlFlag.isNotCtrl = false; this.oldFrame = 0.0f; return(true); }
public override bool SetStartMotion( bool _isIdle, int _modeCtrl, HScene.AnimationListInfo _infoAnimList) { this.AtariEffect.Stop(); this.TimerReset(); this.ctrlFlag.speed = 1f; this.ctrlFlag.loopType = -1; return(true); }
internal static void HScene_PreChangeAnimation(HScene.AnimationListInfo _info) { if (!inHScene || _info == null || _info.fileFemale == null) { return; } CoreGame.ClearItemColliders(); CoreGame.OnChangeAnimation(_info.fileFemale); changeAnimation = true; }
public override bool Proc(int _modeCtrl, HScene.AnimationListInfo _infoAnimList) { if (Object.op_Equality((Object)this.chaMales[0].objTop, (Object)null) || Object.op_Equality((Object)this.chaFemales[0].objTop, (Object)null)) { return(false); } this.FemaleAi = this.chaFemales[0].getAnimatorStateInfo(0); if (((AnimatorStateInfo) ref this.FemaleAi).IsName("WIdle")) { this.SpankingProc(0); this.voice.HouchiTime += Time.get_unscaledDeltaTime(); }
private static void HScene_ChangeAnimation(HScene __instance, HScene.AnimationListInfo _info) { if (!inHScene) { return; } for (int maleNum = 0; maleNum < male_list.Length; maleNum++) { changingAnimations[maleNum] = true; } }
public override bool Proc(int _modeCtrl, HScene.AnimationListInfo _infoAnimList) { if (Object.op_Equality((Object)this.chaMales[0].objTop, (Object)null) || Object.op_Equality((Object)this.chaFemales[0].objTop, (Object)null)) { return(false); } this.FemaleAi = this.chaFemales[0].getAnimatorStateInfo(0); if (this.ctrlFlag.initiative == 0) { this.Manual(this.FemaleAi, _modeCtrl, _infoAnimList); } else { this.Auto(this.FemaleAi, _modeCtrl, _infoAnimList); } if (this.enableMotion) { this.timeMotion = Mathf.Clamp(this.timeMotion + Time.get_deltaTime(), 0.0f, this.lerpTime); float num = this.ctrlFlag.changeMotionCurve.Evaluate(Mathf.Clamp01(this.timeMotion / this.lerpTime)); this.ctrlFlag.motions[0] = Mathf.Lerp((float)this.lerpMotion.x, (float)this.lerpMotion.y, num); if ((double)num >= 1.0) { this.enableMotion = false; } } this.ctrlMeta.Proc(this.FemaleAi, false); if (this.ctrlFlag.click == HSceneFlagCtrl.ClickKind.RecoverFaintness) { if (((AnimatorStateInfo) ref this.FemaleAi).IsName("D_Idle") || ((AnimatorStateInfo) ref this.FemaleAi).IsName("D_WLoop") || (((AnimatorStateInfo) ref this.FemaleAi).IsName("D_SLoop") || ((AnimatorStateInfo) ref this.FemaleAi).IsName("D_OLoop")) || ((AnimatorStateInfo) ref this.FemaleAi).IsName("D_Orgasm_OUT_A")) { this.ctrlFlag.selectAnimationListInfo = this.RecoverFaintnessAi(); if (this.ctrlFlag.nowAnimationInfo == this.ctrlFlag.selectAnimationListInfo) { this.setPlay("Orgasm_OUT_A", true); } this.ctrlFlag.isFaintness = false; this.sprite.SetVisibleLeaveItToYou(true, true); this.ctrlFlag.numOrgasm = 0; this.ctrlMeta.Clear(); this.sprite.SetAnimationMenu(); this.ctrlFlag.isGaugeHit = false; this.ctrlFlag.isGaugeHit_M = false; this.sprite.SetMotionListDraw(false, -1); this.ctrlFlag.nowOrgasm = false; this.Hitem.SetUse(6, false); } else { this.ctrlFlag.click = HSceneFlagCtrl.ClickKind.None; this.Hitem.SetUse(6, false); } }
public override bool Proc(int _modeCtrl, HScene.AnimationListInfo _infoAnimList) { if (Object.op_Equality((Object)this.chaFemales[0].objTop, (Object)null)) { return(false); } this.FemaleAi = this.chaFemales[0].getAnimatorStateInfo(0); float num = ((AnimatorStateInfo) ref this.FemaleAi).get_normalizedTime() % 1f; if (this.ctrlFlag.nowAnimationInfo.id == 10 && !this.sprite.isFade) { HSceneSprite.FadeKindProc fadeKindProc = this.sprite.GetFadeKindProc(); if (fadeKindProc != HSceneSprite.FadeKindProc.OutEnd) { if ((double)num > 0.930000007152557) { this.sprite.FadeState(HSceneSprite.FadeKind.Out, 1.5f); } if ((double)this.oldFrame <= 0.0500000007450581 && 0.0500000007450581 < (double)num) { GlobalMethod.SetAllClothState(this.chaFemales[0], false, 2, true); } else if ((double)this.oldFrame <= 0.209999993443489 && 0.209999993443489 < (double)num) { this.particle.Play(2); } else if ((double)this.oldFrame <= 0.819999992847443 && 0.819999992847443 < (double)num) { GlobalMethod.SetAllClothState(this.chaFemales[0], false, 0, true); } } else if (fadeKindProc == HSceneSprite.FadeKindProc.OutEnd) { GlobalMethod.setCameraMoveFlag(this.ctrlFlag.cameraCtrl, false); this.chaFemales[0].animBody.set_speed(0.0f); ConfirmScene.Sentence = string.Empty; ConfirmScene.OnClickedYes = (Action)(() => this.ctrlFlag.click = HSceneFlagCtrl.ClickKind.PeepingRestart); ConfirmScene.OnClickedNo = (Action)(() => this.ctrlFlag.click = HSceneFlagCtrl.ClickKind.SceneEnd); if (this.ctrlFlag.click == HSceneFlagCtrl.ClickKind.PeepingRestart) { this.setRePlay(this.FemaleAi, 0.0f, false); this.sprite.FadeState(HSceneSprite.FadeKind.In, 0.5f); this.chaFemales[0].animBody.set_speed(1f); this.voice.StartCoroutine(this.InitOldMemberCoroutine()); } } } this.oldFrame = num; this.ctrlMeta.Proc(this.FemaleAi, false); this.setAnimationParamater(); return(true); }
public static bool Prefix_HSceneSprite_CheckMotionLimit(ref bool __result, HScene.AnimationListInfo lstAnimInfo) { if (!AllHPos.Value) { return(true); } // Unrestricted selection of all H positions. __result = true; return(false); }
public static bool Prefix_HPointCtrl_CheckMotionLimit(ref bool __result, int place, HScene.AnimationListInfo lstAnimInfo) { if (!AllHPos.Value) { return(true); } // Unrestricted selection of all H points. __result = true; return(false); }
public static void OnChangeAnimation(HScene __instance, HScene.AnimationListInfo _info, bool _isForceResetCamera, bool _isForceLoopAction = false, bool _UseFade = true) { var isGroundAnimation = Constant.StandingAnimations.Contains(_info.id); var females = __instance.GetFemales(); foreach (var female in females) { var femaleApiController = GetAPIController(female); if (femaleApiController != null) { femaleApiController.GroundAnim = isGroundAnimation; femaleApiController?.UpdateHover(); } } }
public static void ChangeAnimation(HScene __instance, HScene.AnimationListInfo _info, bool _isForceResetCamera, bool _isForceLoopAction = false, bool _UseFade = true) { ChaControl[] chaFemales = Traverse.Create(__instance).Field("chaFemales").GetValue <ChaControl[]>(); ChaControl[] chaMales = Traverse.Create(__instance).Field("chaMales").GetValue <ChaControl[]>(); ChaControl mainChar = chaFemales[0]; HeelsController mainCharController = GetAPIController(mainChar); if (mainCharController?.currentConfig != null) { isChanging = true; savedOffset = mainCharController.currentConfig.rootMove; if (whitelist.ContainsKey(_info.assetpathFemale) && whitelist[_info.assetpathFemale] != null) { Dictionary <int, bool> idDict = whitelist[_info.assetpathFemale]; if (idDict.ContainsKey(_info.id) && idDict[_info.id]) { isElevated = true; } else { isElevated = false; } } else { isElevated = false; } if (chaFemales[0] != null) { savedControls[0] = chaFemales[0]; } if (chaFemales[1] != null) { savedControls[1] = chaFemales[1]; } if (chaMales[0] != null) { savedControls[2] = chaMales[0]; } if (chaMales[1] != null) { savedControls[3] = chaMales[1]; } } }
public virtual void OnStart() { AgentActor agent = this.Agent; agent.EventKey = EventType.Masturbation; ((Task)this).OnStart(); agent.CurrentPoint = this.Agent.TargetInSightActionPoint; agent.SetActiveOnEquipedItem(false); agent.ChaControl.setAllLayerWeight(0.0f); agent.ElectNextPoint(); if (Object.op_Equality((Object)agent.CurrentPoint, (Object)null)) { return; } agent.CurrentPoint.SetActiveMapItemObjs(false); ActionPointInfo actionPointInfo1 = agent.TargetInSightActionPoint.GetActionPointInfo(agent); agent.Animation.ActionPointInfo = actionPointInfo1; ActionPointInfo actionPointInfo2 = actionPointInfo1; Transform t = ((Component)agent.CurrentPoint).get_transform().FindLoop(actionPointInfo2.baseNullName)?.get_transform() ?? ((Component)agent.CurrentPoint).get_transform(); GameObject loop = ((Component)agent.CurrentPoint).get_transform().FindLoop(actionPointInfo2.recoveryNullName); agent.Animation.RecoveryPoint = loop?.get_transform(); int eventId = actionPointInfo2.eventID; agent.ActionID = eventId; int actionID = eventId; int poseId = actionPointInfo2.poseID; agent.PoseID = poseId; int poseID = poseId; PlayState playState = Singleton <Resources> .Instance.Animation.AgentActionAnimTable[actionID][poseID]; agent.LoadActionFlag(actionID, poseID); agent.DeactivateNavMeshAgent(); agent.Animation.StopAllAnimCoroutine(); HScene.AnimationListInfo info = Singleton <Resources> .Instance.HSceneTable.lstAnimInfo[3][actionPointInfo2.poseID]; agent.Animation.BeginIgnoreEvent(); AssetBundleInfo assetBundleInfo = playState.MainStateInfo.AssetBundleInfo; RuntimeAnimatorController rac = AssetUtility.LoadAsset <RuntimeAnimatorController>((string)assetBundleInfo.assetbundle, (string)assetBundleInfo.asset, string.Empty); agent.Animation.SetAnimatorController(rac); agent.StartMasturbationSequence(info); agent.CurrentPoint.SetSlot((Actor)agent); agent.SetStand(t, false, 0.0f, 0); agent.SurprisePoseID = new PoseKeyPair?(Singleton <Resources> .Instance.AgentProfile.PoseIDTable.SurpriseMasturbationID); agent.UpdateMotivation = true; }
public static bool HSceneSpriteChaChoice_ChangeChaOptions_Patch(HScene.AnimationListInfo info, HSceneSpriteChaChoice __instance, UnityEngine.UI.Dropdown ___dropdown, Manager.HSceneManager ___hSceneManager) { __instance.FeMaleActive[0] = !info.fileFemale.IsNullOrEmpty(); __instance.FeMaleActive[1] = !info.fileFemale2.IsNullOrEmpty(); __instance.MaleActive[0] = !info.fileMale.IsNullOrEmpty(); __instance.MaleActive[1] = !info.fileMale2.IsNullOrEmpty(); if (___hSceneManager.numFemaleClothCustom == 0 || (___hSceneManager.numFemaleClothCustom < 2) ? __instance.FeMaleActive[___hSceneManager.numFemaleClothCustom] : __instance.MaleActive[___hSceneManager.numFemaleClothCustom - 2]) { return(false); } ___hSceneManager.numFemaleClothCustom = 0; ___dropdown.value = 0; return(false); }
public override bool SetStartMotion( bool _isIdle, int _modeCtrl, HScene.AnimationListInfo _infoAnimList) { this.AtariEffect.Stop(); if (_isIdle) { this.setPlay(!this.ctrlFlag.isFaintness ? "Idle" : "D_Idle", false); this.ctrlFlag.loopType = -1; this.voice.HouchiTime = 0.0f; } else { if ((double)this.ctrlFlag.feel_m >= 0.699999988079071) { this.setPlay(!this.ctrlFlag.isFaintness ? "OLoop" : "D_OLoop", false); this.ctrlFlag.loopType = -1; } else { this.setPlay(!this.ctrlFlag.isFaintness ? "WLoop" : "D_WLoop", false); if (this.ctrlFlag.nowAnimationInfo.hasVoiceCategory.Contains(0)) { this.voice.PlaySoundETC(!this.ctrlFlag.isFaintness ? "WLoop" : "D_WLoop", 1, this.chaFemales[0], 0, false); } else if (this.ctrlFlag.nowAnimationInfo.hasVoiceCategory.Contains(1)) { this.voice.PlaySoundETC(!this.ctrlFlag.isFaintness ? "WLoop" : "D_WLoop", 2, this.chaFemales[0], 0, false); } this.ctrlFlag.loopType = 0; } this.ctrlFlag.speed = 0.0f; if (_infoAnimList.lstSystem.Contains(4)) { this.ctrlFlag.isPainActionParam = true; } this.ctrlFlag.motions[0] = 0.0f; this.ctrlFlag.nowSpeedStateFast = false; this.auto.SetSpeed(0.0f); } this.ctrlMeta.SetParameterFromState(!this.ctrlFlag.isFaintness ? 0 : 1); this.nextPlay = 0; this.oldHit = false; return(true); }
public override bool Proc(int _modeCtrl, HScene.AnimationListInfo _infoAnimList) { if (Object.op_Equality((Object)this.chaFemales[0].objTop, (Object)null)) { return(false); } AnimatorStateInfo animatorStateInfo = this.chaFemales[0].getAnimatorStateInfo(0); bool animatorParamBool = this.chaFemales[0].getAnimatorParamBool("change"); bool flag1 = false; switch (this.ctrlFlag.nowAnimationInfo.id) { case 3: case 13: case 14: if ((((AnimatorStateInfo) ref animatorStateInfo).IsName("WLoop") || ((AnimatorStateInfo) ref animatorStateInfo).IsName("MLoop") || ((AnimatorStateInfo) ref animatorStateInfo).IsName("SLoop")) && this.ctrlFlag.click == HSceneFlagCtrl.ClickKind.FinishBefore) { this.ctrlFlag.speed = 1f; this.ctrlFlag.loopType = -1; this.nextAnimation = "OLoop"; this.chaFemales[0].setAnimatorParamBool("change", true); this.item.setAnimatorParamBool("change", true); this.setPlay("OLoop", true); this.ctrlFlag.feel_f = 0.75f; flag1 = true; break; } break; } if (!flag1) { if (((AnimatorStateInfo) ref animatorStateInfo).IsName("Idle")) { this.StartProc(0); } else if (((AnimatorStateInfo) ref animatorStateInfo).IsName("WLoop")) { this.GotoNextLoop(0.25f, animatorParamBool, "MLoop"); this.ctrlFlag.speed = 1f; this.ctrlFlag.loopType = -1; }
public override bool SetStartMotion( bool _isIdle, int _modeCtrl, HScene.AnimationListInfo _infoAnimList) { this.AtariEffect.Stop(); if (_isIdle) { this.setPlay(!this.ctrlFlag.isFaintness ? "WIdle" : "D_Orgasm_A", false); this.ctrlFlag.speed = 0.0f; this.ctrlFlag.loopType = -1; this.voice.HouchiTime = 0.0f; } else { if (this.ctrlFlag.isFaintness) { this.setPlay("D_Orgasm_A", false); } else { this.setPlay((double)this.ctrlFlag.feel_f < 0.5 ? "WIdle" : "SIdle", false); } this.ctrlFlag.speed = 0.0f; this.ctrlFlag.loopType = -1; this.voice.HouchiTime = 0.0f; this.ctrlFlag.motions[0] = 0.0f; this.ctrlFlag.motions[1] = 0.0f; if (_infoAnimList.lstSystem.Contains(4)) { this.ctrlFlag.isPainActionParam = true; } } this.isHeight1Parameter = this.chaFemales[0].IsParameterInAnimator("height1"); return(true); }
private static void CheckMotionLimitHook(ref HSceneSprite __instance, ref bool __result, HScene.AnimationListInfo lstAnimInfo) { if (__result == false && unlockAll.Value) { bool realyFalse = false; if (!realyFalse) { __result = true; } } }
private static void CheckMotionLimitHook(ref HSceneSprite __instance, ref bool __result, HScene.AnimationListInfo lstAnimInfo) { if (__result == false && unlockAll.Value) { bool realyFalse = false; if (__instance.chaFemales.Length > 1 && __instance.chaFemales[1] == null && (lstAnimInfo.ActionCtrl.Item1 == 4 || lstAnimInfo.ActionCtrl.Item1 == 5)) { realyFalse = true; } if (__instance.chaMales.Length > 1 && __instance.chaMales[1] == null && lstAnimInfo.ActionCtrl.Item1 == 6) { realyFalse = true; } if (__instance.EventNo == 19) { if (lstAnimInfo.ActionCtrl.Item1 == 4 || lstAnimInfo.ActionCtrl.Item1 == 5 || lstAnimInfo.ActionCtrl.Item1 == 6) { realyFalse = true; } if (lstAnimInfo.ActionCtrl.Item1 == 3 && lstAnimInfo.id == 0) { realyFalse = true; } } if (!__instance.CheckEventLimit(lstAnimInfo.Event)) { realyFalse = true; } if (!__instance.CheckPlace(lstAnimInfo)) { realyFalse = true; } if (!realyFalse) { __result = true; } } }
public static void Update() { if (!HSceneManager.IsInstance()) { return; } if (!HSceneManager.isHScene) { if (lstAnimInfo != null) { lstAnimInfo = null; } return; } int category = -1; if (CaressKey.Value.IsDown()) { category = 0; } else if (ServiceKey.Value.IsDown()) { category = 1; } else if (IntercourseKey.Value.IsDown()) { category = 2; } else if (SpecialKey.Value.IsDown()) { category = 3; } else if (LesbianKey.Value.IsDown()) { category = 4; } else if (GroupKey.Value.IsDown()) { category = 5; } if (category != -1) { if (HSceneFlagCtrl.Instance.selectAnimationListInfo == null) { if (lstAnimInfo == null) { GenerateList(); } if (lstAnimInfo != null && category < lstAnimInfo.Length) { List <HScene.AnimationListInfo> list = lstAnimInfo[category]; if (list != null && list.Count > 0) { HScene.AnimationListInfo next = list[UnityEngine.Random.Range(0, list.Count)]; HSceneFlagCtrl.Instance.selectAnimationListInfo = next; MapUIContainer.AddNotify($"Next Animation: {next.nameAnimation}"); } else { MapUIContainer.AddNotify("No animations available for this category."); } } else { MapUIContainer.AddNotify("This category is not available during this scene."); } } else { MapUIContainer.AddNotify("Next animation is already being loaded."); } } }
public virtual bool Proc(int _modeCtrl, HScene.AnimationListInfo _infoAnimList) { return(true); }
public virtual void OnStart() { ((Task)this).OnStart(); this._isReleased = true; AgentActor agent = this.Agent; agent.EventKey = EventType.Lesbian; agent.CurrentPoint = agent.TargetInSightActionPoint; agent.SetActiveOnEquipedItem(false); agent.ChaControl.setAllLayerWeight(0.0f); Actor partner = agent.Partner; if (Object.op_Equality((Object)partner, (Object)null)) { return; } agent.DeactivateNavMeshAgent(); agent.IsKinematic = true; partner.SetActiveOnEquipedItem(false); partner.ChaControl.setAllLayerWeight(0.0f); partner.DeactivateNavMeshAgent(); partner.IsKinematic = true; DateActionPointInfo dateActionPointInfo1 = agent.TargetInSightActionPoint.GetDateActionPointInfo(agent); agent.Animation.DateActionPointInfo = dateActionPointInfo1; DateActionPointInfo dateActionPointInfo2 = dateActionPointInfo1; Transform basePointA = ((Component)agent.CurrentPoint).get_transform().FindLoop(dateActionPointInfo2.baseNullNameA)?.get_transform() ?? ((Component)agent.CurrentPoint).get_transform(); GameObject loop1 = ((Component)agent.CurrentPoint).get_transform().FindLoop(dateActionPointInfo2.recoveryNullNameA); agent.Animation.RecoveryPoint = loop1?.get_transform() ?? ((Component)agent.CurrentPoint).get_transform(); Transform basePointB = ((Component)agent.CurrentPoint).get_transform().FindLoop(dateActionPointInfo2.baseNullNameB)?.get_transform() ?? ((Component)agent.CurrentPoint).get_transform(); GameObject loop2 = ((Component)agent.CurrentPoint).get_transform().FindLoop(dateActionPointInfo2.recoveryNullNameB); partner.Animation.RecoveryPoint = loop2?.get_transform() ?? ((Component)agent.CurrentPoint).get_transform(); int eventId = dateActionPointInfo2.eventID; agent.ActionID = eventId; int actionID = eventId; int poseIda = dateActionPointInfo2.poseIDA; agent.PoseID = poseIda; int poseID1 = poseIda; int poseIdb = dateActionPointInfo2.poseIDB; partner.PoseID = poseIdb; int poseID2 = poseIdb; PlayState playState1 = Singleton <Resources> .Instance.Animation.AgentActionAnimTable[actionID][poseID1]; agent.LoadActionFlag(actionID, poseID1); if (partner is AgentActor) { (partner as AgentActor).LoadActionFlag(actionID, poseID2); } PlayState playState2 = Singleton <Resources> .Instance.Animation.AgentActionAnimTable[actionID][poseID2]; HScene.AnimationListInfo info = Singleton <Resources> .Instance.HSceneTable.lstAnimInfo[4][dateActionPointInfo2.poseIDA]; agent.Animation.BeginIgnoreEvent(); partner.Animation.BeginIgnoreEvent(); AssetBundleInfo assetBundleInfo1 = playState1.MainStateInfo.AssetBundleInfo; RuntimeAnimatorController rac1 = AssetUtility.LoadAsset <RuntimeAnimatorController>((string)assetBundleInfo1.assetbundle, (string)assetBundleInfo1.asset, string.Empty); agent.Animation.SetAnimatorController(rac1); AssetBundleInfo assetBundleInfo2 = playState2.MainStateInfo.AssetBundleInfo; RuntimeAnimatorController rac2 = AssetUtility.LoadAsset <RuntimeAnimatorController>((string)assetBundleInfo2.assetbundle, (string)assetBundleInfo2.asset, string.Empty); partner.Animation.SetAnimatorController(rac2); agent.StartLesbianSequence(partner, info); agent.CurrentPoint.SetSlot((Actor)agent); agent.SetStand(basePointA, false, 0.0f, 0); partner.SetStand(basePointB, false, 0.0f, 0); ObservableExtensions.Subscribe <long>(Observable.Take <long>(Observable.Skip <long>((IObservable <M0>)Observable.EveryLateUpdate(), 1), 5), (System.Action <M0>)(_ => { agent.SetStand(basePointA, false, 0.0f, 0); partner.SetStand(basePointB, false, 0.0f, 0); })); agent.UpdateMotivation = true; this._isReleased = false; }
public void EndProc() { this.bFutanari = false; this.BeforeHWait = true; this.nowAnimationInfo = new HScene.AnimationListInfo(); this.selectAnimationListInfo = (HScene.AnimationListInfo)null; this.feel_f = 0.0f; this.feel_m = 0.0f; this.initiative = 0; this.isLeaveItToYou = false; this.isAutoActionChange = false; this.isGaugeHit = false; this.isGaugeHit_M = false; this.nowSpeedStateFast = false; this.speed = 0.0f; for (int index = 0; index < this.motions.Length; ++index) { this.motions[index] = 0.0f; } this.nPlace = 0; this.HPointID = 0; if (Object.op_Inequality((Object)this.nowHPoint, (Object)null)) { ChangeHItem componentInChildren = (ChangeHItem)((Component)this.nowHPoint).GetComponentInChildren <ChangeHItem>(); if (Object.op_Inequality((Object)componentInChildren, (Object)null)) { componentInChildren.ChangeActive(true); } } this.nowHPoint = (HPoint)null; this.stopFeelFemal = false; this.stopFeelMale = false; this.isFaintness = false; this.rateTuya = 0.0f; this.rateNip = 0.0f; this.numOrgasm = 0; this.numOrgasmTotal = 0; this.numOrgasmFemalePlayer = 0; this.numSameOrgasm = 0; this.numInside = 0; this.numOutSide = 0; this.numDrink = 0; this.numVomit = 0; this.numAibu = 0; this.numHoushi = 0; this.numSonyu = 0; this.numLes = 0; this.numUrine = 0; this.numFaintness = 0; this.numKokan = 0; this.numAnal = 0; this.numLeadFemale = 0; this.isJudgeSelect = new List <HSceneFlagCtrl.JudgeSelect>(); this.isHoushiFinish = false; this.isNotCtrl = true; this.isPainActionParam = false; this.isPainAction = false; this.isConstraintAction = false; this.nowOrgasm = false; this.voice.MemberInit(); this.ChangeParams.Clear(); this.endAdd[0].Clear(); this.endAdd[1].Clear(); this.endAddSkil.Clear(); for (int index1 = 0; index1 < 2; ++index1) { for (int index2 = 0; index2 < 2; ++index2) { if (this.lstSyncAnimLayers[index1, index2] != null) { this.lstSyncAnimLayers[index1, index2].Clear(); } } } }