void Start() { animator = GetComponent <Animator>(); velocity = Vector3.zero; hrir_control = this.GetComponent <HRIRu>(); hrir_control.Available(); canvas2.enabled = false; eyecanvas.enabled = false; select.SetActive(false); }
// Start is called before the first frame update private void Start() { hrir_control = this.GetComponent <HRIRu>(); hrir_control.Available(); hrir_control.Play("ShyVoice.wav"); }