示例#1
0
        protected override API.HRCard GetMinionByPriority(HRCard lastMinion)
        {
            var result = HRBattle.GetNextMinionByPriority(MinionPriority.LowestHealth);

            if (result != null && (lastMinion == null || lastMinion != null && lastMinion.GetEntity().GetCardId() != result.GetCardId()))
            {
                return(result.GetCard());
            }

            return(null);
        }
示例#2
0
        protected virtual HREntity GetNextAttackToAttack()
        {
            HREntity result = null;

            if (HRPlayer.GetLocalPlayer().GetNumEnemyMinionsInPlay() <
                HRPlayer.GetLocalPlayer().GetNumFriendlyMinionsInPlay() ||
                HRPlayer.GetLocalPlayer().GetNumEnemyMinionsInPlay() < 4)
            {
                result = HRBattle.GetNextMinionByPriority(MinionPriority.Hero);
            }
            else
            {
                result = HRBattle.GetNextMinionByPriority(MinionPriority.LowestHealth);
            }

            if (result == null)
            {
                return(HRPlayer.GetEnemyPlayer().GetHero());
            }

            return(result);
        }
示例#3
0
        protected override HRCard GetMinionByPriority(HRCard lastMinion)
        {
            HREntity result = null;

            if (HRPlayer.GetLocalPlayer().GetNumEnemyMinionsInPlay() <
                HRPlayer.GetLocalPlayer().GetNumFriendlyMinionsInPlay() ||
                HRPlayer.GetLocalPlayer().GetNumEnemyMinionsInPlay() < 4)
            {
                result = HRBattle.GetNextMinionByPriority(MinionPriority.Hero);
            }
            else
            {
                result = HRBattle.GetNextMinionByPriority(MinionPriority.LowestHealth);
            }

            if (result != null && (lastMinion == null || lastMinion != null && lastMinion.GetEntity().GetCardId() != result.GetCardId()))
            {
                return(result.GetCard());
            }

            return(null);
        }