示例#1
0
    private void OnFinish(HOPAController HOController)
    {
        FinishMenu FinishMenuInstance = Instantiate(FinishMenu) as FinishMenu;

        FinishMenuInstance.Init(HOController.CurrentFinishState);
        Destroy(HOController.gameObject);
    }
示例#2
0
    public void OnStartButtonClick()
    {
        gameObject.SetActive(false);
        Transform      HOInstance   = Instantiate(HOPAController) as Transform;
        HOPAController HOController = HOInstance.GetComponent <HOPAController>();

        HOController.OnFinishCallBack += OnFinish;
        HOController.Init(GetViewType(), GetTimeMode(), GetSceneDataBase());
    }