private void Awake() { HAD_InputManager.OnLMBClick += GrabCard; HAD_InputManager.OnLMBClick += LayingCard; HAD_InputManager.OnRMBClick += UnGrabCard; HAD_GameManager.Instance.SubEndTurn(UnGradCard); mover = gameObject?.GetComponent <HAD_Player>(); if (!mover) { Debug.LogError("Missing HAD_Player for your HAD_CardMover"); } }
public bool IsMineTurn(HAD_Player _player) { return(CurrentPlayer == _player); }
void SetCurrentPlayer(HAD_Player _player) { currentPlayer = _player; }