public static Vector3D VertexPointKlein(int p, int q, int r) { Geometry vertexGeometry = Geometry2D.GetGeometry(q, r); if (vertexGeometry != Geometry.Hyperbolic) { throw new System.NotImplementedException(); } Sphere[] mirrors = Mirrors(p, q, r); Sphere klein = H3Models.BallToKlein(mirrors[0]); Vector3D off = klein.Offset; double h = off.Abs() / Math.Cos(off.AngleTo(new Vector3D(0, 0, -1))); return(new Vector3D(0, 0, -h)); }
private static void CreateSimplex(HoneycombDef imageData) { int p = imageData.P; int q = imageData.Q; int r = imageData.R; Vector3D cen = InteriorPointBall; bool ball = true; Sphere[] simplex = SimplexCalcs.Mirrors(p, q, r, ref cen, moveToBall: ball); // Offset as we do for the boundary images. //Sphere s = H3Models.UHSToBall( simplex[0] ); //s = CoxeterImages.GeodesicOffset( s, 0.02, ball: true ); if (m_toKlein) { simplex = simplex.Select(s => H3Models.BallToKlein(s)).ToArray(); } int[] include = new int[] { 0, 1, 2, 3 }; // All facets //int[] include = new int[] { 1 }; File.Delete("simplex.pov"); PovRay.AppendSimplex(simplex, cen, include, "simplex.pov"); bool includeEdges = false; if (includeEdges) { H3.Cell.Edge[] edges = SimplexCalcs.SimplexEdgesUHS(p, q, r); PovRay.WriteEdges(new PovRay.Parameters { Halfspace = true, AngularThickness = 0.03 }, Geometry.Hyperbolic, edges, "simplex.pov", append: true); } }
public static H3.Cell.Edge[] OneHoneycombOrthoscheme(HoneycombDef def, int[] active, int baseHue, Settings settings = null) { // Setup parameters. int numEdges = 250000; if (settings != null) { active = settings.PovRay.Active; def = new HoneycombDef(settings.P, settings.Q, settings.R); numEdges = settings.PovRay.NumEdges; } CalcThickness(active); if (settings != null) { H3.m_settings.AngularThickness = settings.PovRay.EdgeWidth; // ZZZ - should really stop using that settings class. } string baseName = BaseName(def); string mirrorsString = ActiveMirrorsString(active); string suffix = "-" + mirrorsString; string fileName = baseName + suffix; if (ViewPath != null) { fileName += string.Format("_{0:D4}", ViewPath.Step); } if (File.Exists(fileName + ".pov")) { File.Delete(fileName + ".pov"); //Console.WriteLine( string.Format( "Skipping {0}", fileName ) ); //return; } Program.Log(string.Format("Building {0}", fileName)); // The wiki mirrors are labeled in the reverse of ours. Func <int, int> mapMirror = i => 3 - i; active = active.Select(i => mapMirror(i)).OrderBy(i => i).ToArray(); Simplex simplex = new Simplex(); simplex.Facets = SimplexCalcs.Mirrors(def.P, def.Q, def.R); simplex.Verts = SimplexCalcs.VertsBall(def.P, def.Q, def.R); Vector3D startingPoint = IterateToStartingPoint(def, active, simplex); if (startingPoint.DNE) { return(null); } List <H3.Cell.Edge> startingEdges = new List <H3.Cell.Edge>(); foreach (int a in active) { Vector3D reflected = simplex.ReflectInFacet(startingPoint, a); startingEdges.Add(new H3.Cell.Edge(startingPoint, reflected)); //startingEdges.Add( new H3.Cell.Edge( simplex.Verts[0], simplex.Verts[3] ) ); // Used for Borromean Rings complement image. } if (false) { Vector3D[] kv = simplex.Verts.Select(v => HyperbolicModels.PoincareToKlein(v)).ToArray(); kv[3] = SimplexCalcs.VertexPointKlein(def.P, def.Q, def.R); Vector3D t = (kv[3] - kv[0]) * 0.5; Sphere gSphere = H3Models.Ball.OrthogonalSphereInterior(HyperbolicModels.KleinToPoincare(t)); gSphere = H3Models.BallToKlein(gSphere); Vector3D t2 = Euclidean3D.IntersectionPlaneLine(gSphere.Normal, gSphere.Offset, kv[3] - kv[2], kv[2]); //t2 = kv[2] + ( kv[3] - kv[2]) * 0.5; t = HyperbolicModels.KleinToPoincare(t); t2 = HyperbolicModels.KleinToPoincare(t2); startingEdges.Add(new H3.Cell.Edge(t, t2)); startingEdges.Add(new H3.Cell.Edge(t, simplex.ReflectInFacet(t, 3))); } // If we are doing a view path, transform our geometry. if (ViewPath != null) { //Vector3D p = new Vector3D( 0, 0, .5 ); Vector3D p = new Vector3D(0.08, 0.12, 0.07); simplex.Facets = simplex.Facets.Select(f => H3Models.Transform_PointToOrigin(f, p)).ToArray(); simplex.Verts = simplex.Verts.Select(v => H3Models.Transform_PointToOrigin(v, p)).ToArray(); startingEdges = startingEdges.Select(e => new H3.Cell.Edge( H3Models.Transform_PointToOrigin(e.Start, p), H3Models.Transform_PointToOrigin(e.End, p))).ToList(); } SetupBaseHue(fileName, mirrorsString, baseHue); Recurse.m_background = baseHue == -1 ? new Vector3D() : new Vector3D(baseHue, 1, .1); H3.Cell.Edge[] edges = Recurse.CalcEdgesSmart2(simplex.Facets, startingEdges.ToArray(), numEdges); //H3.Cell.Edge[] edges = Recurse.CalcEdges( simplex.Facets, startingEdges.ToArray(), // new Recurse.Settings() { ThreshType = Recurse.EdgeThreshType.Radial, Threshold = H3Models.Ball.FindLocationForDesiredRadius( settings.PovRay.EdgeWidth, 0.8/100 ) } ); //edges = edges.Where( e => e.Depths[0] % 2 == 1 ).ToArray(); // Used for Borromean Rings complement image. // Shapeways truncated 436. if (false) { if (true) { Mobius m = Mobius.Scale(1.0 / H3Models.UHS.ToE(Honeycomb.InRadius(def.P, def.Q, def.R))); double a = -Math.PI / 2 + Math.Asin(1 / Math.Sqrt(3)); edges = edges.Select(e => { Vector3D v1 = e.Start; Vector3D v2 = e.End; v1.RotateAboutAxis(new Vector3D(1, 0, 0), a); v2.RotateAboutAxis(new Vector3D(1, 0, 0), a); v1 = H3Models.Ball.ApplyMobius(m, v1); v2 = H3Models.Ball.ApplyMobius(m, v2); return(new H3.Cell.Edge(v1, v2)); }).ToArray(); double thresh = -.01; Vector3D looking = new Vector3D(0, 0, -1); edges = edges.Where(e => e.Start.Dot(looking) > thresh && e.End.Dot(looking) > thresh).ToArray(); Dictionary <H3.Cell.Edge, int> edgeDict = edges.ToDictionary(e => e, e => 1); H3.RemoveDanglingEdgesRecursive(edgeDict); edges = edgeDict.Keys.ToArray(); } else { Mobius m = Mobius.Scale(2); edges = edges.Select(e => { Vector3D v1 = e.Start; Vector3D v2 = e.End; v1 = H3Models.Ball.ApplyMobius(m, v1); v2 = H3Models.Ball.ApplyMobius(m, v2); return(new H3.Cell.Edge(v1, v2)); }).ToArray(); Dictionary <H3.Cell.Edge, int> edgeDict = edges.ToDictionary(e => e, e => 1); H3.RemoveDanglingEdgesRecursive(edgeDict); edges = edgeDict.Keys.ToArray(); } } //H3.m_settings.Output = H3.Output.STL; //H3.m_settings.Scale = 50; H3.SaveToFile(fileName, edges, finite: true, append: true); bool doCells = false; H3.Cell[] cellsToHighlight = null; if (doCells) { int[] polyMirrors = new int[] { 1, 2, 3 }; active = active.Select(i => mapMirror(i)).OrderBy(i => i).ToArray(); H3.Cell startingCell = PolyhedronToHighlight(Geometry.Hyperbolic, polyMirrors, simplex, startingPoint); cellsToHighlight = Recurse.CalcCells(simplex.Facets, new H3.Cell[] { startingCell }); H3.AppendFacets(fileName, cellsToHighlight); } return(edges); }
private static void CreateCellPovRay(HoneycombDef def, string filename, double t = 0) { int p = def.P; int q = def.Q; int r = def.R; //Vector3D trans = new Vector3D( 1.0/3, 0 ) * (2 + 2 * Math.Sin( Math.PI / 6 )) * t; //double scale = 1.8; Vector3D trans = new Vector3D(); double scale = 1.0; Vector3D[] sVerts = null; // SimplexCalcs.VertsBall( p, q, r ); Vector3D vUHS = H3Models.BallToUHS(SimplexCalcs.VertexPointBall(p, q, r)); // Just did this for everything. Non-general position working better and will make all heads consistent. scale = 2.0; if (Geometry2D.GetGeometry(q, r) != Geometry.Hyperbolic) // Vertex-centered if possible { scale = 1.0 / vUHS.Z; } //else if( Geometry2D.GetGeometry( p, q ) == Geometry.Hyperbolic ) // Make the biggest head somewhat smaller. // scale = 2.0; Vector3D cen = InteriorPointBall; /*var kleinVerts = sVerts.Select( v => HyperbolicModels.PoincareToKlein( v ) ); * Vector3D avg = new Vector3D(); * foreach( Vector3D v in kleinVerts ) * avg += v; * avg /= kleinVerts.Count(); * Vector3D cen = HyperbolicModels.KleinToPoincare( avg );*/ cen = H3Models.BallToUHS(cen); cen += trans; //cen *= scale; cen = H3Models.UHSToBall(cen); Sphere[] simplex = SimplexCalcs.Mirrors(p, q, r, moveToBall: false); // Apply transformations. simplex = simplex.Select(s => { Sphere.TranslateSphere(s, trans); Sphere.ScaleSphere(s, scale); return(H3Models.UHSToBall(s)); }).ToArray(); for (int i = 0; i < 4; i++) { if (simplex[i].IsPointInside(cen)) { simplex[i].Invert = true; } } Sphere[] simplexForColorScale = SimplexCalcs.Mirrors(p, q, r, moveToBall: true); CoxeterImages.Settings temp = AutoCalcScale(def, simplexForColorScale); int maxDepth = (int)temp.ColorScaling; //Random rand = new Random( p+q+r ); //int randOffset = rand.Next( maxDepth ); bool ball = true; bool dual = false; H3.Cell[] simplicesFinal = GenCell(simplex, null, cen, ball, dual); using (StreamWriter sw = File.CreateText(filename)) // We need to reuse this StreamWriter (vs. calling AppendSimplex) for performance. { sw.WriteLine("#include \"hyper_ball.pov\""); //int[] include = new int[] { 0, 1, 2, 3 }; int[] include = new int[] { 0 }; if (dual) { include = new int[] { 3 } } ; // Output the facets. foreach (H3.Cell cell in simplicesFinal) { Sphere[] facets = cell.Facets.Select(f => f.Sphere).ToArray(); if (m_toKlein) { facets = facets.Select(s => H3Models.BallToKlein(s)).ToArray(); } int depth = cell.Depths[0] + 1; Color c = Coloring.ColorAlongHexagon(maxDepth, depth); if (cell.Depths.Sum() % 2 == 0) { c = Coloring.Inverse(c); } PovRay.AddSimplex(sw, facets, cell.Center, include, filename, Coloring.ToVec(c)); } /*include = new int[] { 1, 2, 3 }; * foreach( H3.Cell cell in simplicesFinal ) * { * Sphere[] facets = cell.Facets.Select( f => f.Sphere ).ToArray(); * Color c = Color.Red; * Vector3D cv = Coloring.ToVec( c ); * cv.W = 0.9; * PovRay.AddSimplex( sw, facets, cell.Center, include, filename, cv ); * }*/ } // Output the edges/verts. bool includeEdges = false; if (includeEdges) { sVerts = sVerts.Select(v => { v = H3Models.BallToUHS(v); v += trans; v *= scale; return(H3Models.UHSToBall(v)); }).ToArray(); H3.Cell.Edge[] edges = Recurse.CalcEdges(simplex.Skip(1).ToArray(), new H3.Cell.Edge[] { new H3.Cell.Edge(sVerts[2], sVerts[3], order: false) }, new Recurse.Settings() { Threshold = 0.01 }); PovRay.WriteH3Edges(new PovRay.Parameters { AngularThickness = 0.01 }, edges, filename, append: true); HashSet <Vector3D> verts = new HashSet <Vector3D>(); foreach (H3.Cell.Edge e in edges) { verts.Add(e.End); } PovRay.WriteVerts(new PovRay.Parameters { AngularThickness = 0.02 }, Geometry.Hyperbolic, verts.ToArray(), filename, append: true); } }