public void StartService(EngineScript instance) { doubleElectricity = UnityEngine.Object.Instantiate(Resources.Load("Prefabs\\DoubleElectricity") as GameObject); electricitySphere = UnityEngine.Object.Instantiate(Resources.Load("Prefabs\\ElectricitySphere") as GameObject); guysBehaviorService = instance.GetService <GuysBehaviorService>(); }
public void StartService(EngineScript instance) { guysBehaviorService = instance.GetService <GuysBehaviorService>(); }