示例#1
0
 public static bool Send(Packet p)
 {
     if ((m_Server == null) || (p == null))
     {
         return(false);
     }
     byte[] buffer = p.Compile();
     if (OnSend != null)
     {
         OnSend(buffer.Length);
     }
     if (p.Encode)
     {
         m_CryptoProvider.Encrypt(buffer, 0, buffer.Length);
     }
     try
     {
         if (buffer.Length > (m_SendBuffer.Length - m_SendLength))
         {
             if (m_SendLength > 0)
             {
                 m_Server.Send(m_SendBuffer, 0, m_SendLength, SocketFlags.None);
             }
             m_SendLength = 0;
             if (buffer.Length >= m_SendBuffer.Length)
             {
                 m_Server.Send(buffer, 0, buffer.Length, SocketFlags.None);
             }
             else
             {
                 Buffer.BlockCopy(buffer, 0, m_SendBuffer, 0, buffer.Length);
                 m_SendLength += buffer.Length;
             }
         }
         else
         {
             Buffer.BlockCopy(buffer, 0, m_SendBuffer, m_SendLength, buffer.Length);
             m_SendLength += buffer.Length;
         }
         m_LastNetworkActivity.Reset();
     }
     catch (SocketException exception)
     {
         Debug.Trace("SocketException caught in Network.Send()");
         Debug.Trace("Error Code: 0x{0:X}", exception.ErrorCode);
         Debug.Trace("Native Error Code: 0x{0:X}", exception.NativeErrorCode);
         Debug.Error(exception);
         Gumps.MessageBoxOk("Connection lost", true, new OnClick(Engine.DestroyDialogShowAcctLogin_OnClick));
         Disconnect();
         Cursor.Hourglass = false;
         m_SoftDisconnect = false;
         Engine.amMoving  = false;
         p.Dispose();
         return(false);
     }
     p.Dispose();
     return(true);
 }
示例#2
0
        public static int Read(byte[] buffer, int offset)
        {
            int num;

            if (m_UnpackBuffer == null)
            {
                m_UnpackBuffer = new byte[0x800];
            }
            try
            {
                num = m_Server.Receive(m_UnpackBuffer, 0, 0x800, SocketFlags.None);
            }
            catch (SocketException exception)
            {
                Debug.Trace("SocketException caught in Network.Read()");
                Debug.Trace("Error Code: 0x{0:X}", exception.ErrorCode);
                Debug.Trace("Native Error Code: 0x{0:X}", exception.NativeErrorCode);
                Debug.Error(exception);
                Gumps.MessageBoxOk("Connection lost", true, new OnClick(Engine.DestroyDialogShowAcctLogin_OnClick));
                Disconnect();
                Cursor.Hourglass = false;
                m_SoftDisconnect = false;
                Engine.amMoving  = false;
                return(-1);
            }
            if (num <= 0)
            {
                if (num == 0)
                {
                    Debug.Trace("Soft disconnect caught in Network.Read()");
                }
                else
                {
                    Debug.Trace("Hard disconnect caught in Network.Read()");
                    Debug.Trace("Return value: {0} (0x{0:X})", num);
                }
                Gumps.MessageBoxOk("Connection lost", true, new OnClick(Engine.DestroyDialogShowAcctLogin_OnClick));
                Disconnect();
                Cursor.Hourglass = false;
                m_SoftDisconnect = false;
                Engine.amMoving  = false;
                return(-1);
            }
            return(m_CryptoProvider.Decrypt(m_UnpackBuffer, 0, num, buffer, offset));
        }
示例#3
0
 public static bool Connect(BaseCrypto cryptoProvider, IPEndPoint ipEndPoint)
 {
     if (cryptoProvider == null)
     {
         throw new ArgumentNullException("cryptoProvider");
     }
     if (ipEndPoint == null)
     {
         throw new ArgumentNullException("ipEndPoint");
     }
     Network.Disconnect();
     try
     {
         Socket socket = new Socket(ipEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
         try
         {
             socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.Debug, true);
         }
         catch (Exception ex)
         {
             Debug.Trace("SetSocketOption failed.");
             Debug.Error(ex);
         }
         Network.ProcessAsyncConnect(socket, socket.BeginConnect((EndPoint)ipEndPoint, (AsyncCallback)null, (object)null));
         Network._networkContext = new NetworkContext(socket, cryptoProvider);
         Network._networkContext.ConnectionLostCallback = (Callback)(() =>
         {
             Gumps.MessageBoxOk("Connection lost", true, new OnClick(Engine.DestroyDialogShowAcctLogin_OnClick));
             Network._networkContext = (NetworkContext)null;
             Cursor.Hourglass = false;
             Engine.amMoving = false;
         });
         return(true);
     }
     catch (SocketException ex)
     {
         return(false);
     }
 }
示例#4
0
 public static void Flush()
 {
     try
     {
         if ((m_Server != null) && (m_SendLength > 0))
         {
             m_Server.Send(m_SendBuffer, 0, m_SendLength, SocketFlags.None);
         }
     }
     catch (SocketException exception)
     {
         Debug.Trace("SocketException caught in Network.Flush()");
         Debug.Trace("Error Code: 0x{0:X}", exception.ErrorCode);
         Debug.Trace("Native Error Code: 0x{0:X}", exception.NativeErrorCode);
         Debug.Error(exception);
         Gumps.MessageBoxOk("Connection lost", true, new OnClick(Engine.DestroyDialogShowAcctLogin_OnClick));
         Disconnect(false);
         Cursor.Hourglass = false;
         m_SoftDisconnect = false;
         Engine.amMoving  = false;
     }
     m_SendLength = 0;
 }
示例#5
0
        public static unsafe bool Slice()
        {
            if (m_Server == null)
            {
                Thread.Sleep(1);
                return(true);
            }
            if ((m_LastNetworkActivity.Elapsed && m_Server.Poll(1, SelectMode.SelectRead)) && (m_Server.Available == 0))
            {
                Debug.Trace("Disconnected");
                if (!m_SoftDisconnect)
                {
                    Gumps.MessageBoxOk("Connection lost", true, new OnClick(Engine.DestroyDialogShowAcctLogin_OnClick));
                }
                Disconnect();
                Cursor.Hourglass = false;
                m_SoftDisconnect = false;
                Engine.amMoving  = false;
                return(true);
            }
            if (m_Server.Available > 0)
            {
                if (m_Buffer == null)
                {
                    m_Buffer = new byte[0x10000];
                }
                int num = Read(m_Buffer, m_CurrFilled);
                if (num == -1)
                {
                    return(true);
                }
                m_CurrFilled += num;
                int currFilled = m_CurrFilled;
                int index      = 0;
                while (index < currFilled)
                {
                    byte          num4 = m_Buffer[index];
                    PacketHandler ph   = PacketHandlers.m_Handlers[num4];
                    if (ph == null)
                    {
                        PacketReader.Initialize(m_Buffer, index, m_CurrFilled - index, true, num4, "Unknown").Trace();
                        m_CurrFilled = 0;
                        return(true);
                    }
                    int length = ph.Length;
                    if (length == -1)
                    {
                        if ((currFilled - index) < 3)
                        {
                            break;
                        }
                        length = m_Buffer[index + 2] | (m_Buffer[index + 1] << 8);
                    }
                    if ((currFilled - index) < length)
                    {
                        break;
                    }
                    if (OnRecv != null)
                    {
                        OnRecv(length);
                    }
                    PacketReader pvSrc = PacketReader.Initialize(m_Buffer, index, length, ph.Length != -1, num4, ph.Name);
                    ph.Handle(pvSrc);
                    m_LastNetworkActivity.Reset();
                    if (OnPacketHandle != null)
                    {
                        OnPacketHandle(ph);
                    }
                    index += length;
                    if (m_CurrFilled != currFilled)
                    {
                        return(true);
                    }
                }
                m_CurrFilled -= index;
                if (m_CurrFilled > 0)
                {
                    fixed(byte *numRef = m_Buffer)
                    {
                        byte *numPtr  = numRef;
                        byte *numPtr2 = numRef + index;
                        byte *numPtr3 = numPtr + m_CurrFilled;

                        while (numPtr < numPtr3)
                        {
                            *(numPtr++) = *(numPtr2++);
                        }
                    }
                }
            }
            return(true);
        }