private void RequestGuildAndRespond(bool acceptRequest) { var guildRequestAction = new GuildRequestAction(); guildRequestAction.RequestGuild(this.player, this.guildMasterPlayer.Id); var guildResponseAction = new GuildRequestAnswerAction(); guildResponseAction.AnswerRequest(this.guildMasterPlayer, acceptRequest); }
/// <summary> /// Initializes a new instance of the <see cref="GuildRequestAnswerHandler"/> class. /// </summary> /// <param name="gameContext">The game context.</param> public GuildRequestAnswerHandler(IGameServerContext gameContext) { this.answerAction = new GuildRequestAnswerAction(gameContext); }