示例#1
0
        public void StartRaid()
        {
            //arrange
            var raidloop = new GuildLeader.RaidLoop();
            var raid     = new GuildLeader.Raid();

            raidloop.Raid = raid;
            //act
        }
示例#2
0
        public void Instantiate_Default()
        {
            //arrange
            //act
            var raid = new GuildLeader.Raid();

            //assert
            Assert.IsNotNull(raid);
            Assert.IsInstanceOfType(raid, typeof(GuildLeader.Raid));
        }
示例#3
0
        public void CanAddBossToRaid()
        {
            //arrange
            var raid = new GuildLeader.Raid();
            var boss = new GuildLeader.Boss();

            //act
            raid.Bosses.Add(boss);
            //assert
            Assert.IsNotNull(raid.Bosses);
            Assert.IsTrue(raid.Bosses.Count == 1);
        }
示例#4
0
        public void AddRaid()
        {
            //arrange
            var raidloop = new GuildLeader.RaidLoop();
            var raid     = new GuildLeader.Raid();

            //act
            raidloop.Raid = raid;
            //assert
            Assert.IsNotNull(raidloop.Raid);
            Assert.IsTrue(raidloop.Raid == raid);
        }