private void OnChooseEmblem(GameObject go) { if (go != null) { SoundManager.Instance.PlayFX(enSoundFXUI.BUTTON_MEDIUM); } m_GuildEmblemPopupWindow.OpenUI(); }
//=================================================================================== // // Event // //=================================================================================== /// <summary> /// 길드마크 변경 버튼. /// </summary> /// <param name="go"></param> private void OnEmblemChange(GameObject go) { if (go != null) { SoundManager.Instance.PlayFX(enSoundFXUI.BUTTON_MEDIUM); } if (m_GuildEmblemPopupWindow == null) { m_GuildEmblemPopupWindow = UIResourceMgr.CreatePrefab <GuildEmblem>(BUNDLELIST.PREFABS_UI_GUILD, transform, "GuildEmblem"); m_GuildEmblemPopupWindow.Init(this); } m_GuildEmblemPopupWindow.OpenUI(); }