/** 构造 */ public void construct() { _executor = GameC.factory.createGuideTriggerExecutor(); _executor.construct(); TimeDriver.instance.setFrame(onFrame); }
/// <summary> /// 设置主引导步 /// </summary> public void func_SetGuideMainStep(GuideTriggerExecutor e, TriggerArg a, int value) { GameC.player.guide.setMainStep(value); }
/// <summary> /// 隐藏UI(key:UI表主键) /// </summary> public void func_HideUI(GuideTriggerExecutor e, TriggerArg a, int key) { //TODO:实现 // GameC.ui.showUIByType(key); Ctrl.warnLog("function func_HideUI,need implement"); }
/// <summary> /// 获取主引导步 /// </summary> public int func_GetGuideMainStep(GuideTriggerExecutor e, TriggerArg a) { return(GameC.player.guide.getMainStep()); }