private void Start() { audioSource = GetComponent <AudioSource>(); guideLineManager = GetComponent <GuideLineManager>(); planeGenerateManager = GetComponent <PlaneGenerateManager>(); starManager = GetComponent <StarManager>(); }
private Vector2 canvasSize; // Canvasのサイズ private void Start() { constellationLineManager = GetComponent <ConstellationLineManager>(); guideLineManager = GetComponent <GuideLineManager>(); starManager = GetComponent <StarManager>(); canvasSize = canvasRectTransform.sizeDelta; // キャンバスの大きさを取得 stars = GameObject.FindGameObjectsWithTag("Star"); // Starタグのオブジェクトをすべて取得 }