protected void RepositionControls() { LowerSection.Height = 80; LowerSection.Width = MainWindow.Width - 20; LeftTwoThirds.PositionComponent(MainWindow, 0, 0); // Tuck the store under the character tab buttons in low res. if (Engine.SmallScreen && MainWindow.Bounds.xMax + 30 > CharacterInfo.Bounds.xMin) { MainWindow.Y += 32; } MainWindow.Y -= LowerSection.Height / 2; LowerSection.Y = MainWindow.Y + MainWindow.Height - 12; LeftTwoThirds.PositionComponent(LowerSection, 0, null); LowerSection.PositionComponent(BackButton, 0, 0); }
public MainMenuState() : base("Main Menu") { CoM.EnableCamera = true; window = new GuiWindow(350, 280); window.Background.Sprite = ResourceManager.GetSprite("Gui/InnerWindow"); window.Background.Color = Colors.BackgroundRed; Add(window, 0, 50); GuiLabel title = new GuiLabel(0, 0, "ENDURANCE"); title.Font = CoM.Instance.TextFont; title.FontSize = 48; title.FontColor = new Color(1, 1, 1, 0.5f); title.DropShadow = true; title.ShadowDistance = 2; title.Interactive = true; window.Add(title, 0, 22); int currentButtonPosition = 100; const int buttonSpacing = 50; bool needsExitButton = Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.OSXPlayer || Application.platform == RuntimePlatform.LinuxPlayer; bool needsDebugButton = Settings.Advanced.PowerMode; // ---------------------------------------- // ---------------------------------------- GuiButton PlayButton = new GuiButton("Play"); window.PositionComponent(PlayButton, 0, currentButtonPosition); window.Add(PlayButton); currentButtonPosition += buttonSpacing; GuiButton SettingsButtton = new GuiButton("Settings"); window.PositionComponent(SettingsButtton, 0, currentButtonPosition); window.Add(SettingsButtton); currentButtonPosition += buttonSpacing; GuiButton AboutButton = new GuiButton("About"); window.PositionComponent(AboutButton, 0, currentButtonPosition); window.Add(AboutButton); currentButtonPosition += buttonSpacing; GuiButton ExitButton = new GuiButton("Exit"); if (needsExitButton) { window.PositionComponent(ExitButton, 0, currentButtonPosition); window.Add(ExitButton); currentButtonPosition += buttonSpacing; window.Height += buttonSpacing; } GuiButton DebugButton = new GuiButton("Debug", 140); DebugButton.ColorTransform = ColorTransform.BlackAndWhite; DebugButton.Color = new Color(0.6f, 1.0f, 0.7f); if (needsDebugButton) { window.PositionComponent(DebugButton, 0, currentButtonPosition); window.Add(DebugButton); window.Height += buttonSpacing; } title.OnDoubleClicked += delegate { if (Settings.Advanced.PowerMode == false) { Settings.Advanced.PowerMode = true; window.Add(DebugButton, 0, currentButtonPosition + (4 * buttonSpacing)); window.Height += buttonSpacing; } }; // ---------------------------------------- if (Engine.isWeb) { GuiWindow WebWarningWindow = new GuiWindow(500, 90); WebWarningWindow.Add( new GuiLabel(Util.Colorise("Browser preview.\nFor the best experience download the standalone version.", new Color(1f, 0.75f, 0.45f))) { TextAlign = TextAnchor.MiddleCenter }, 0, 0); Add(WebWarningWindow, 0, -50); } // ---------------------------------------- VersionLabel = new GuiLabel(""); VersionLabel.FontColor = Color.yellow; Add(VersionLabel, -20, 10, true); PlayButton.OnMouseClicked += delegate { Engine.PushState(new SelectPartyState(true)); }; SettingsButtton.OnMouseClicked += delegate { Engine.PushState(new SettingsMenuState()); }; AboutButton.OnMouseClicked += delegate { Engine.PushState(new AboutMenuState()); }; ExitButton.OnMouseClicked += delegate { Application.Quit(); }; DebugButton.OnMouseClicked += delegate { Engine.PushState(new DebugMenuState()); }; OnStateShow += delegate { SoundManager.PlayMusicPlaylist("Intro"); }; DefaultControl = PlayButton; CoM.Instance.StartCoroutine(updateFadeIn(2f)); }