示例#1
0
 public void Init()
 {
     guiTexture = new GuiTexture(texturePreview, colorSteps);
     guiMesh    = new GuiMesh(meshPreview, colorSteps);
     guiVoxel   = new GuiVoxel(voxelPreview, colorSteps, chunkSize);
     GenerateHeightMap();
 }
示例#2
0
        public GuiHUD()
        {
            var slot_texture          = GraphicsManager.loadTexture("gui/slot", false);
            var slot_selected_texture = GraphicsManager.loadTexture("gui/slot_selected", false);

            if (slot_texture != null)
            {
                slot = new GuiTexture(slot_texture.textureID, slot_texture.textureSize, Vector2.Zero, Vector2.One * 2);
            }
            if (slot_selected_texture != null)
            {
                slot_selected = new GuiTexture(slot_selected_texture.textureID, slot_selected_texture.textureSize, Vector2.Zero, Vector2.One * 2);
            }
        }