void GameOver() { Time.timeScale = 0; GuiTest g = (GuiTest)GameObject.Find("HUD").GetComponent <GuiTest>(); g.GameOver(); //Debug.Log ("gameover"); }
public void openPanelTest(bool save) { this.panelMain.Controls.Clear(); GuiTest test = new GuiTest(this, save); test.TopLevel = false; test.AutoScroll = true; this.panelMain.Controls.Add(test); test.Show(); setMenuButton(false); setTestAnalysisButton(false); }