public void cleanup() { GuiStackControl classList = findObjectByInternalName("classList", true); if (classList.isObject()) { classList.clear(); } // Initialize the filter list. GuiStackControl filterList = findObjectByInternalName("filterList", true); if (filterList.isObject()) { filterList.clear(); } GuiPopUpMenuCtrl groupList = findObjectByInternalName("groupList", true); if (groupList.isObject()) { groupList.clear(); } if (this["classArray"].isObject()) { this["classArray"].delete(); } }
public virtual void onSelectObjects(bool val, bool reuseExistingSet = false) { SimGroup root; // Get the root group to search in. GuiPopUpMenuCtrl groupList = findObjectByInternalName("groupList", true); if (groupList.isObject()) { root = getRootGroup(); } else { root = groupList.getSelected(); } if (!root.isObject()) { return; } // Fetch the object name pattern. string namePatternField = findObjectByInternalName("namePattern", true); if (namePatternField.isObject()) { this["namePattern"] = ((GuiTextEditCtrl)namePatternField).getText(); } else { this["namePattern"] = ""; } // Clear current selection first, if need be. if (val) { string retainSelectionBox = findObjectByInternalName("retainSelection", true); if (retainSelectionBox.isObject() && !((GuiCheckBoxCtrl)retainSelectionBox).isStateOn()) { clearSelection(); } } // (De)Select all matching objects in it. selectObjectsIn(root, val, true); }