public static GuiPlayerPointsTextFormatter Get(GuiPlayerPointsTextType type) { switch (type) { case GuiPlayerPointsTextType.None: return new NoneGuiPlayerPointsTextFormatter(); case GuiPlayerPointsTextType.Reduced: return new ReducedGuiPlayerPointsTextFormatter(); case GuiPlayerPointsTextType.Full: return new FullGuiPlayerPointsTextFormatter(); default: return null; } }
public static GuiPlayerPointsTextFormatter Get(GuiPlayerPointsTextType type) { switch (type) { case GuiPlayerPointsTextType.None: return(new NoneGuiPlayerPointsTextFormatter()); case GuiPlayerPointsTextType.Reduced: return(new ReducedGuiPlayerPointsTextFormatter()); case GuiPlayerPointsTextType.Full: return(new FullGuiPlayerPointsTextFormatter()); default: return(null); } }
public void useText(GuiPlayerPointsTextType textType) { textFormatter = GuiPlayerPointsTextFormatterFactory.Get(textType); textFormatter.SetData(data); }
public void DisplayEndView() { viewType = END_VIEW; playersPoints.ForEach(p => p.useText(viewType)); setupFullRenderers(); }