示例#1
0
 protected override void Awake()
 {
     currentHealth = maximumHealth;
     spriteRender  = GetComponent <SpriteRenderer> ();
     anim          = GetComponent <Animator> ();
     guardFire     = GetComponent <Guard3BulletFiring> ();
     guardMovement = GetComponent <Guard3Movement> ();
     guardCollider = GetComponent <BoxCollider2D>();
     playerScore   = GameObject.FindGameObjectWithTag("Score").GetComponent <ScoreManager> ();
 }
 void Awake()
 {
     guardMovement  = GetComponent <Guard3Movement> ();
     anim           = GetComponent <Animator> ();
     playerMovement = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerMovement> ();
 }