示例#1
0
        public bool ShouldAutoPass(Grove.Step step, bool isActiveTurn, bool anyPlayerPlayedSomething)
        {
            if (anyPlayerPlayedSomething)
            {
                return(false);
            }

            var config = GetAutoPass(step);

            if (config.Pass == Pass.Always)
            {
                return(true);
            }

            return(isActiveTurn
               ? config.Pass == Pass.Active
               : config.Pass == Pass.Passive);
        }
示例#2
0
 public bool IsStep(Step step)
 {
     return(_steps.Any(x => x == step));
 }
示例#3
0
 private AutoPass GetAutoPass(Grove.Step step)
 {
     return(_autoPassConfiguration.Single(x => x.Step == step));
 }
示例#4
0
        public void ToggleAutoPass(Grove.Step step)
        {
            var config = GetAutoPass(step);

            config.Toggle();
        }
示例#5
0
 public Pass GetAutoPassConfiguration(Grove.Step step)
 {
     return(GetAutoPass(step).Pass);
 }