protected override void ResolveEffect()
        {
            var mp = new ModifierParameters
            {
              SourceCard = Source.OwningCard,
              SourceEffect = this,
            };

              var prevention = new Grove.PreventAllCombatDamage();
              var modifier = new AddDamagePrevention(prevention) {UntilEot = true};
              Game.AddModifier(modifier, mp);
        }
示例#2
0
        protected override void ResolveEffect()
        {
            var mp = new ModifierParameters
            {
                SourceCard   = Source.OwningCard,
                SourceEffect = this,
            };

            var prevention = new Grove.PreventAllCombatDamage();
            var modifier   = new AddDamagePrevention(prevention)
            {
                UntilEot = true
            };

            Game.AddModifier(modifier, mp);
        }