public void GroupTalk(GroupTalkPacket groupTalkPacket) { if (Session.Character.Group.Count == 1) { return; } ServerManager.Instance.Broadcast(Session, Session.Character.GenerateSpk(new SpeakPacket { Message = groupTalkPacket.Message, SpeakType = SpeakType.Group }), ReceiverType.Group); }
public void GroupTalk(GroupTalkPacket groupTalkPacket) { if (Session.Character.Group.Count == 1) { return; } Session.Character.Group.Sessions.SendPacket( Session.Character.GenerateSpk(new SpeakPacket { Message = groupTalkPacket.Message, SpeakType = SpeakType.Group })); }