示例#1
0
    void Awake()
    {
        _background     = this.transform.Find("Polaroid/DestinationScene");
        _foreground     = this.transform.Find("Polaroid/DestinationScene/DestinationForeground");
        m_PolaroidGroup = this.transform.Find("Polaroid").GetComponent <GroupHider>();

        m_Masks = gameObject.AddComponent <MaskOptimizer>();
    }
示例#2
0
    void Awake()
    {
        closeBtn        = transform.Find("PopUpHolder/BtnClose");
        musicBtn        = transform.Find("PopUpHolder/BtnMusic");
        soundBtn        = transform.Find("PopUpHolder/BtnSound");
        resetBtn        = transform.Find("PopUpHolder/BtnReset");
        homeBtn         = transform.Find("PopUpHolder/BtnHome");
        stampsBtn       = transform.Find("PopUpHolder/BtnStamps");
        stampCollection = eggScreen.transform.FindChild("StampCollection");

        musicOnState.pressedSprite = musicBtn.GetComponent <Button>().spriteState.pressedSprite;
        soundOnState.pressedSprite = soundBtn.GetComponent <Button>().spriteState.pressedSprite;
        musicOn = musicBtn.GetComponent <Image>().sprite;
        soundOn = soundBtn.GetComponent <Image>().sprite;

        m_GroupHider = closeBtn.transform.parent.gameObject.AddComponent <GroupHider>();
    }