/* * ------------------------------------------------------------------------- * MARK: MOVE MENU SERVICE FUNCTIONS * ------------------------------------------------------------------------- */ // Handle creating move menu and shows move map for selected party member. public void HandleMoveSelection() { EntityController memberController = guiController.BattleController.ActiveSelection; Assert.IsTrue(memberController.EntityType == Utils.EntityType.PartyMember); GroundGraph groundGraph = guiController.BattleController.TerrainController.GroundController.groundGraph; groundGraph.ShowMoveMap(); }