/*
     * -------------------------------------------------------------------------
     * MARK: MOVE MENU SERVICE FUNCTIONS
     * -------------------------------------------------------------------------
     */

    // Handle creating move menu and shows move map for selected party member.
    public void HandleMoveSelection()
    {
        EntityController memberController = guiController.BattleController.ActiveSelection;

        Assert.IsTrue(memberController.EntityType == Utils.EntityType.PartyMember);

        GroundGraph groundGraph = guiController.BattleController.TerrainController.GroundController.groundGraph;

        groundGraph.ShowMoveMap();
    }